4 local ssub = string.sub;
6 local ceil = math.ceil;
7 local UnitCastingInfo, UnitChannelInfo = UnitCastingInfo, UnitChannelInfo;
8 local GetTime = GetTime;
9 local CTimerAfter = C_Timer.After;
10 local init = CreateFrame("Frame", "LoitsuMain");
12 local barTexture = "Interface\\AddOns\\kehys\\images\\minimalist";
13 local castingColor = {1, 0.49, 0}; -- from Quartz defaults
14 local nointerruptColor = {0.6, 0.6, 0.6};
15 local channelingColor = {0.32, 0.3, 1};
18 local function onUpdate(bar)
19 if not bar.updating then return end
20 --local width = bar.icon:IsShown() and bar.cast.width or bar.cast.width; -- TODO fullwidth
21 local startTime, endTime = bar.startTime, bar.endTime;
22 local currentClamped = min(GetTime(), endTime);
23 local remaining = endTime - currentClamped;
25 if bar.channeling then
26 percent = remaining / (endTime - startTime);
28 percent = (currentClamped - startTime) / (endTime - startTime);
31 local width = percent*bar.cast.width;
33 bar.cast:SetWidth(0.1);
35 bar.cast:SetWidth(width);
37 bar.time:SetFormattedText("%.1f", remaining);
38 CTimerAfter(0.02, updaters[bar]);
41 local function showBar(bar)
47 local function hideBar(bar)
52 local function toggleInterruptible(bar, nointr)
53 if bar.unit == "player" then return end
55 bar.cast:SetVertexColor(unpack(nointerruptColor));
58 bar.cast:SetVertexColor(unpack(bar.cast.color));
63 local function startCast(bar, unit, channeling)
64 local name, icon, startTime, endTime, noInterrupt, id;
66 name, _, icon, startTime, endTime, _, noInterrupt = UnitChannelInfo(unit);
67 if not startTime or not endTime then return nil end
68 bar.channeling = true;
69 bar.cast.color = channelingColor;
71 _, name, icon, startTime, endTime, _, _, noInterrupt, id = UnitCastingInfo(unit);
72 if not startTime or not endTime then return nil end
74 bar.cast.color = castingColor;
76 bar.startTime = startTime / 1000;
77 bar.endTime = endTime / 1000;
78 -- don't show samwise for non-existent icons
79 if icon ~= "Interface\\Icons\\Temp" then
80 bar.icon:SetTexture(icon);
82 bar.cast:SetWidth(channeling and bar.cast.width or 0.1);
85 bar.cast:SetWidth(channeling and bar.cast.width or 0.1); -- TODO use fullwidth
87 bar.spell:SetText(ssub(name, 1, bar.spell.count));
88 bar.time:SetFormattedText("%.1f", (endTime - startTime)/1000);
89 bar.cast:SetVertexColor(unpack(bar.cast.color));
91 toggleInterruptible(bar, noInterrupt);
95 local function applyDelay(bar, unit, channeling)
96 local startTime, endTime;
98 _, _, _, startTime, endTime = UnitChannelInfo(unit);
100 _, _, _, startTime, endTime = UnitCastingInfo(unit);
102 if not startTime or not endTime then return hideBar(bar) end
103 bar.startTime = startTime / 1000;
104 bar.endTime = endTime / 1000;
108 ["UNIT_SPELLCAST_START"] = function(bar, unit)
109 startCast(bar, unit);
111 ["PLAYER_TARGET_CHANGED"] = function(bar)
113 if not startCast(bar, bar.unit) then
114 startCast(bar, bar.unit, true);
117 ["UNIT_SPELLCAST_CHANNEL_START"] = function(bar, unit)
118 startCast(bar, unit, true);
120 ["UNIT_SPELLCAST_STOP"] = function(bar)
123 ["UNIT_SPELLCAST_DELAYED"] = function(bar, unit)
124 applyDelay(bar, unit);
126 ["UNIT_SPELLCAST_CHANNEL_UPDATE"] = function(bar, unit)
127 applyDelay(bar, unit, true);
129 ["UNIT_SPELLCAST_INTERRUPTIBLE"] = function(bar)
130 toggleInterruptible(bar, false);
132 ["UNIT_SPELLCAST_NOT_INTERRUPTIBLE"] = function(bar)
133 toggleInterruptible(bar, true);
136 events["UNIT_SPELLCAST_CHANNEL_STOP"] = events["UNIT_SPELLCAST_STOP"];
138 local function onEvent(bar, event, unit)
139 if unit == bar.unit or (bar.unit == "player" and unit == "vehicle") then
140 events[event](bar, unit);
141 elseif event == "PLAYER_TARGET_CHANGED" then
146 local function registerCastEvents(bar)
147 --bar:RegisterEvent("UNIT_SPELLCAST_SENT");
148 bar:RegisterEvent("UNIT_SPELLCAST_START");
149 bar:RegisterEvent("UNIT_SPELLCAST_STOP");
150 --bar:RegisterEvent("UNIT_SPELLCAST_FAILED");
151 --bar:RegisterEvent("UNIT_SPELLCAST_INTERRUPTED");
152 bar:RegisterEvent("UNIT_SPELLCAST_DELAYED");
153 bar:RegisterEvent("UNIT_SPELLCAST_CHANNEL_START");
154 bar:RegisterEvent("UNIT_SPELLCAST_CHANNEL_STOP");
155 bar:RegisterEvent("UNIT_SPELLCAST_CHANNEL_UPDATE");
156 bar:RegisterEvent("UNIT_SPELLCAST_INTERRUPTIBLE");
157 bar:RegisterEvent("UNIT_SPELLCAST_NOT_INTERRUPTIBLE");
158 if bar.unit == "target" then bar:RegisterEvent("PLAYER_TARGET_CHANGED") end
159 -- trigger initial check
160 if not startCast(bar, bar.unit) then
161 startCast(bar, bar.unit, true);
165 local function unregisterCastEvents(bar)
166 bar:UnregisterAllEvents();
171 local function createCastBar(unit, width, x, y)
172 local bar = CreateFrame("Frame", "loitsu"..barid, UIParent);
175 bar:SetPoint("CENTER", UIParent, "CENTER", x, y);
179 bar.back = bar:CreateTexture(nil, "BACKGROUND");
180 bar.back:SetAllPoints();
181 bar.back:SetColorTexture(0, 0, 0, 0.7);
182 bar.icon = bar:CreateTexture(nil, "ARTWORK", 1);
183 bar.icon:SetPoint("TOPLEFT", bar, "TOPLEFT", 1, -1);
184 bar.icon:SetPoint("BOTTOMRIGHT", bar, "BOTTOMLEFT", 21, 1);
185 bar.icon:SetTexCoord(0.07, 0.93, 0.07, 0.93); -- remove borders (from Quartz)
186 bar.shield = bar:CreateTexture(nil, "ARTWORK");
187 bar.shield:SetPoint("CENTER", bar.icon, "CENTER", -2, -1);
188 bar.shield:SetWidth(28);
189 bar.shield:SetHeight(50);
190 bar.shield:SetTexture("Interface\\CastingBar\\UI-CastingBar-Small-Shield");
191 bar.shield:SetTexCoord(0, 36/256, 0, 1);
193 bar.cast = bar:CreateTexture(nil, "ARTWORK");
194 bar.cast:SetPoint("TOPLEFT", bar.icon, "TOPRIGHT", 1, 0);
195 bar.cast:SetPoint("BOTTOMLEFT", bar.icon, "BOTTOMRIGHT", 1, 0);
196 bar.cast.width = bar:GetWidth() - bar.icon:GetWidth() - 3;
197 bar.cast.fullwidth = bar:GetWidth() - 2; -- for casts without icon
198 bar.cast:SetWidth(bar.cast.width);
199 bar.cast:SetTexture(barTexture);
200 bar.cast.color = castingColor;
201 bar.spell = bar:CreateFontString(nil, "OVERLAY", "GameFontHighlight");
202 bar.spell:SetPoint("LEFT", bar.icon, "RIGHT", 2, 0);
203 bar.spell.count = ceil(bar.cast:GetWidth()/10);
204 bar.time = bar:CreateFontString(nil, "OVERLAY", "GameFontHighlight");
205 bar.time:SetPoint("RIGHT", bar, "RIGHT", -2, 0);
206 bar:SetScript("OnEvent", onEvent);
207 updaters[bar] = function() onUpdate(bar) end
208 registerCastEvents(bar);
212 init:SetScript("OnEvent", function (self)
213 self:UnregisterAllEvents();
214 createCastBar("player", 160, -300, -140);
215 createCastBar("target", 160, 290, -140);
217 init:RegisterEvent("PLAYER_LOGIN");