4 local ssub = string.sub;
6 local ceil = math.ceil;
7 local UnitCastingInfo, UnitChannelInfo = UnitCastingInfo, UnitChannelInfo;
8 local GetTime = GetTime;
10 local barTexture = "Interface\\AddOns\\OmaRF\\images\\minimalist";
11 local castingColor = {1, 0.49, 0}; -- from Quartz defaults
12 local nointerruptColor = {0.6, 0.6, 0.6};
13 local channelingColor = {0.32, 0.3, 1};
18 local function onUpdate(bar)
19 if not bar:IsShown() then return end
20 local width = bar.icon:IsShown() and bar.cast.width or bar.cast.width; -- TODO fullwidth
21 local startTime, endTime = bar.startTime, bar.endTime;
22 local currentClamped = min(GetTime(), endTime);
23 local remaining = endTime - currentClamped;
25 if bar.channeling then
26 percent = remaining / (endTime - startTime);
28 percent = (currentClamped - startTime) / (endTime - startTime);
31 width = percent*width;
33 bar.cast:SetWidth(0.1);
35 bar.cast:SetWidth(width);
37 bar.time:SetFormattedText("%.1f", remaining);
40 local function showBar(bar)
42 bar:SetScript("OnUpdate", onUpdate);
45 local function hideBar(bar)
47 bar:SetScript("OnUpdate", nil);
50 local function toggleInterruptible(bar, nointr)
51 if bar.unit == "player" then return end
53 bar.cast:SetVertexColor(unpack(nointerruptColor));
56 bar.cast:SetVertexColor(unpack(bar.cast.color));
61 local function startCast(bar, unit, channeling)
62 local name, icon, startTime, endTime, noInterrupt, id;
64 name, _, _, icon, startTime, endTime, _, noInterrupt = UnitChannelInfo(unit);
65 if not startTime or not endTime then return nil end
66 bar.channeling = true;
67 bar.cast.color = channelingColor;
69 _, _, name, icon, startTime, endTime, _, _, noInterrupt, id = UnitCastingInfo(unit);
70 if not startTime or not endTime then return nil end
72 bar.cast.color = castingColor;
74 bar.startTime = startTime / 1000;
75 bar.endTime = endTime / 1000;
76 -- don't show samwise for non-existent icons
77 if icon ~= "Interface\\Icons\\Temp" then
78 bar.icon:SetTexture(icon);
80 bar.cast:SetWidth(channeling and bar.cast.width or 0.1);
83 bar.cast:SetWidth(channeling and bar.cast.width or 0.1); -- TODO use fullwidth
85 bar.spell:SetText(ssub(name, 1, bar.spell.count));
86 bar.time:SetFormattedText("%.1f", (endTime - startTime)/1000);
87 bar.cast:SetVertexColor(unpack(bar.cast.color));
89 toggleInterruptible(bar, noInterrupt);
93 local function applyDelay(bar, unit, channeling)
94 local startTime, endTime;
96 _, _, _, _, startTime, endTime = UnitChannelInfo(unit);
98 _, _, _, _, startTime, endTime = UnitCastingInfo(unit);
100 if not startTime or not endTime then return hideBar(bar) end
101 bar.startTime = startTime / 1000;
102 bar.endTime = endTime / 1000;
103 -- TODO show delay text
107 ["UNIT_SPELLCAST_START"] = function(bar, unit)
108 startCast(bar, unit);
110 ["PLAYER_TARGET_CHANGED"] = function(bar)
112 if not startCast(bar, bar.unit) then
113 startCast(bar, bar.unit, true);
116 ["UNIT_SPELLCAST_CHANNEL_START"] = function(bar, unit)
117 startCast(bar, unit, true);
119 ["UNIT_SPELLCAST_STOP"] = function(bar)
122 ["UNIT_SPELLCAST_DELAYED"] = function(bar, unit)
123 applyDelay(bar, unit);
125 ["UNIT_SPELLCAST_CHANNEL_UPDATE"] = function(bar, unit)
126 applyDelay(bar, unit, true);
128 ["UNIT_SPELLCAST_INTERRUPTIBLE"] = function(bar)
129 toggleInterruptible(bar, false);
131 ["UNIT_SPELLCAST_NOT_INTERRUPTIBLE"] = function(bar)
132 toggleInterruptible(bar, true);
135 events["UNIT_SPELLCAST_CHANNEL_STOP"] = events["UNIT_SPELLCAST_STOP"];
137 local function onEvent(bar, event, unit)
138 if unit == bar.unit or (bar.unit == "player" and unit == "vehicle") then
139 events[event](bar, unit);
140 elseif event == "PLAYER_TARGET_CHANGED" then
145 function M.RegisterCastEvents(bar)
146 --bar:RegisterEvent("UNIT_SPELLCAST_SENT");
147 bar:RegisterEvent("UNIT_SPELLCAST_START");
148 bar:RegisterEvent("UNIT_SPELLCAST_STOP");
149 --bar:RegisterEvent("UNIT_SPELLCAST_FAILED");
150 --bar:RegisterEvent("UNIT_SPELLCAST_INTERRUPTED");
151 bar:RegisterEvent("UNIT_SPELLCAST_DELAYED");
152 bar:RegisterEvent("UNIT_SPELLCAST_CHANNEL_START");
153 bar:RegisterEvent("UNIT_SPELLCAST_CHANNEL_STOP");
154 bar:RegisterEvent("UNIT_SPELLCAST_CHANNEL_UPDATE");
155 bar:RegisterEvent("UNIT_SPELLCAST_INTERRUPTIBLE");
156 bar:RegisterEvent("UNIT_SPELLCAST_NOT_INTERRUPTIBLE");
157 if bar.unit == "target" then bar:RegisterEvent("PLAYER_TARGET_CHANGED") end
158 -- trigger initial check
159 if not startCast(bar, bar.unit) then
160 startCast(bar, bar.unit, true);
164 function M.UnregisterCastEvents(bar)
165 bar:UnregisterAllEvents();
169 function M.CreateCastBar(parent, unit, yoffset)
170 local bar = CreateFrame("Frame", parent:GetName().."CastBar", parent);
172 bar:SetPoint("BOTTOMLEFT", parent, "TOPLEFT", 0, yoffset);
173 bar:SetPoint("BOTTOMRIGHT", parent, "TOPRIGHT", 0, yoffset);
176 bar.back = bar:CreateTexture(nil, "BACKGROUND");
177 bar.back:SetAllPoints();
178 bar.back:SetColorTexture(0, 0, 0, 0.7);
179 bar.icon = bar:CreateTexture(nil, "ARTWORK", 1);
180 bar.icon:SetPoint("TOPLEFT", bar, "TOPLEFT", 1, -1);
181 bar.icon:SetPoint("BOTTOMRIGHT", bar, "BOTTOMLEFT", 21, 1);
182 bar.icon:SetTexCoord(0.07, 0.93, 0.07, 0.93); -- remove borders (from Quartz)
183 bar.shield = bar:CreateTexture(nil, "ARTWORK");
184 bar.shield:SetPoint("CENTER", bar.icon, "CENTER", -2, -1);
185 bar.shield:SetWidth(28);
186 bar.shield:SetHeight(50);
187 bar.shield:SetTexture("Interface\\CastingBar\\UI-CastingBar-Small-Shield");
188 bar.shield:SetTexCoord(0, 36/256, 0, 1);
190 bar.cast = bar:CreateTexture(nil, "ARTWORK");
191 bar.cast:SetPoint("TOPLEFT", bar.icon, "TOPRIGHT", 1, 0);
192 bar.cast:SetPoint("BOTTOMLEFT", bar.icon, "BOTTOMRIGHT", 1, 0);
193 bar.cast.width = bar:GetWidth() - bar.icon:GetWidth() - 3;
194 bar.cast.fullwidth = bar:GetWidth() - 2; -- for casts without icon
195 bar.cast:SetWidth(bar.cast.width);
196 bar.cast:SetTexture(barTexture);
197 bar.cast.color = castingColor;
198 bar.spell = bar:CreateFontString(nil, "OVERLAY", "GameFontHighlight");
199 bar.spell:SetPoint("LEFT", bar.icon, "RIGHT", 2, 0);
200 bar.spell.count = ceil(bar.cast:GetWidth()/10);
201 bar.time = bar:CreateFontString(nil, "OVERLAY", "GameFontHighlight");
202 bar.time:SetPoint("RIGHT", bar, "RIGHT", -2, 0);
203 bar:SetScript("OnEvent", onEvent);