local _;
local pairs = pairs;
local InCombatLockdown = InCombatLockdown;
+local CTimerAfter = C_Timer.After;
-local UnitFrames = CreateFrame("Frame", "OmaUnitFrames", UIParent);
+local updateAuraTooltips = OmaUFAuras.UpdateAuraTooltips;
+
+local UnitFrames = CreateFrame("Frame", "OmaUnitFrame", UIParent);
local M = {};
OmaUnitFrames = M;
table.insert(frames, _G["Boss"..i.."TargetFrame"]);
table.insert(frames, _G["Boss"..i.."TargetFrameHealthBar"]);
table.insert(frames, _G["Boss"..i.."TargetFrameManaBar"]);
+ -- keep boss frame powerBarAlt
end
for _, frame in pairs(frames) do
frame:UnregisterAllEvents();
if frame.healthbar then frame.healthbar:UnregisterAllEvents() end
if frame.manabar then frame.manabar:UnregisterAllEvents() end
if frame.spellbar then frame.spellbar:UnregisterAllEvents() end
- if frame.powerBarAlt then frame.powerBarAlt:UnregisterAllEvents() end
+ --if frame.powerBarAlt then frame.powerBarAlt:UnregisterAllEvents() end
frame:Hide();
end
end
end
+local function updateTooltipFuncs()
+ -- let MoveAnything hook these to anchor tooltip elsewhere
+ M.UpdatePlayerTooltips();
+ M.UpdatePetTooltips();
+ M.UpdateTargetTooltips();
+ M.UpdateBossTooltips();
+ updateAuraTooltips();
+end
+
UnitFrames:RegisterEvent("PLAYER_LOGIN");
+UnitFrames:RegisterEvent("PLAYER_ENTERING_WORLD");
UnitFrames:RegisterEvent("ADDON_LOADED");
UnitFrames:SetScript("OnEvent", function(self, event, addon)
- if event == "PLAYER_LOGIN" then
+ if event == "PLAYER_ENTERING_WORLD" then
+ CTimerAfter(0.01, updateTooltipFuncs);
+ elseif event == "ADDON_LOADED" and addon == "Blizzard_ArenaUI" then
+ hideArenaFrames();
+ elseif event == "PLAYER_LOGIN" then
OmaUFLoadChar();
hideBlizzardFrames();
initialize();
- elseif event == "ADDON_LOADED" and addon == "Blizzard_ArenaUI" then
- hideArenaFrames();
end
end);