local CFrame = CreateFrame("Frame", "OmaRFFrame", UIParent);
local inheritedFrames = "SecureUnitButtonTemplate,SecureHandlerStateTemplate";
+local class = nil;
local party = {};
local raid = {};
frame.ready:SetPoint("BOTTOMRIGHT", frame.background, "BOTTOMLEFT", 14, 0);
frame.ready:Hide();
-- set up indicators
- setupIndicators(frame);
+ setupIndicators(frame, class);
-- set scripts
frame:SetScript("OnShow", frameShow);
frame:SetScript("OnHide", frameHide);
GameTooltip = _G["GameTooltip"];
GameTooltip_SetDefaultAnchor = _G["GameTooltip_SetDefaultAnchor"];
loadCharSettings();
+ class = UnitClass("player");
CFrame:SetPoint("CENTER", nil, "CENTER", anchorX, anchorY);
CFrame:SetHeight((height+2)*8);
CFrame:SetWidth((width+2)*5);