+ frame.role = frame:CreateTexture(nil, "ARTWORK", nil, 2);
+ frame.role:SetPoint("BOTTOMRIGHT", frame.background, "BOTTOMRIGHT", -2, 2);
+ frame.role:SetPoint("TOPLEFT", frame.background, "BOTTOMRIGHT", -14, 14);
+ frame.role:SetTexture("Interface\\LFGFRAME\\LFGROLE");
+ frame.role:Hide();