29d93c0 - change raid frame position as mage
[wowui.git] / OmaPower / AltPower.lua
index c13b368..d4c13f6 100644 (file)
@@ -19,14 +19,9 @@ local updatehp = {
 };
 function f:PLAYER_SPECIALIZATION_CHANGED()
     if class == "PALADIN" then
-        if GetSpecialization() == 3 then -- ret
-            f:Show();
-            f:RegisterUnitEvent("UNIT_POWER_UPDATE", "player");
-            updatehp[UnitPower("player", ptype)]();
-        else 
-            f:UnregisterEvent("UNIT_POWER_UPDATE");
-            f:Hide();
-        end
+        f:Show();
+        f:RegisterUnitEvent("UNIT_POWER_UPDATE", "player");
+        updatehp[UnitPower("player", ptype)]();
     elseif class == "WARLOCK" then
         f:Show();
         f:RegisterUnitEvent("UNIT_POWER_UPDATE", "player");
@@ -53,7 +48,7 @@ function f:PLAYER_LOGIN()
         return;
     end
     f:SetFrameStrata("LOW");
-    f:SetPoint("CENTER", UIParent, "CENTER", -283, -220);
+    f:SetPoint("CENTER", UIParent, "CENTER", -308, -217);
     f:SetWidth(29*5);
     f:SetHeight(25);
     for i = 1,5 do
@@ -63,8 +58,8 @@ function f:PLAYER_LOGIN()
         else
             f[i]:SetPoint("TOPLEFT", f[i-1], "TOPRIGHT", 2, 0)
         end
-        f[i]:SetWidth(25);
-        f[i]:SetHeight(25);
+        f[i]:SetWidth(24);
+        f[i]:SetHeight(24);
         if class == "WARLOCK" then
             f[i]:SetColorTexture(0.7, 0.3, 0.5);
         else