local format = string.format;
local UnitHealthMax, UnitPowerMax = UnitHealthMax, UnitPowerMax;
local UnitInRange = UnitInRange;
+local InCombatLockdown = InCombatLockdown;
local CreateFrame, RegisterStateDriver, RegisterUnitWatch = CreateFrame, RegisterStateDriver, RegisterUnitWatch;
local STANDARD_TEXT_FONT = STANDARD_TEXT_FONT;
local GameTooltip = nil;
positions = Settings.Character.Positions;
end
+-- hiding Blizzard frames somewhat based on ShadowedUF
+local function hideBlizzardRaidButton()
+ if InCombatLockdown() then return end
+ local manager = CompactRaidFrameManager;
+ -- remove show and unlock buttons from manager
+ manager.displayFrame.hiddenModeToggle:Hide();
+ manager.displayFrame.lockedModeToggle:Hide();
+end
+
+local hidden = false;
+local function hideBlizzardRaid()
+ if hidden then return end
+ hidden = true;
+ local function hide()
+ if InCombatLockdown() then return end
+ CompactRaidFrameContainer:Hide();
+ local shown = CompactRaidFrameManager_GetSetting("IsShown");
+ if shown and shown ~= "0" then
+ CompactRaidFrameManager_SetSetting("IsShown", "0");
+ end
+ end
+
+ CompactRaidFrameContainer:UnregisterAllEvents();
+ -- there may still be frames created at startup getting events
+ for i=1,MAX_RAID_MEMBERS do
+ local frame = _G["CompactRaidFrame"..i];
+ if not frame then break end
+ frame:UnregisterAllEvents();
+ end
+ hooksecurefunc("CompactRaidFrameManager_UpdateShown", hide);
+ hide();
+ CompactRaidFrameContainer:HookScript("OnShow", hide);
+ hooksecurefunc("CompactRaidFrameManager_UpdateOptionsFlowContainer", hideBlizzardRaidButton);
+ hideBlizzardRaidButton();
+end
+
CFrame:RegisterEvent("ADDON_LOADED");
CFrame:RegisterEvent("PLAYER_LOGIN");
-CFrame:SetScript("OnEvent", function(self, event)
+CFrame:RegisterEvent("PLAYER_REGEN_ENABLED");
+CFrame:SetScript("OnEvent", function(self, event, addon)
if event == "PLAYER_LOGIN" then
+ hideBlizzardRaid();
initialize();
- elseif event == "ADDON_LOADED" then
+ elseif event == "ADDON_LOADED" and addon == "Blizzard_CompactRaidFrames" then
+ -- never really happening unless load order changes
+ hideBlizzardRaid();
+ elseif event == "PLAYER_REGEN_ENABLED" then
+ -- if CompactRaidFrameManager_UpdateOptionsFlowContainer was called in combat
+ -- couldn't hide the button
+ hideBlizzardRaidButton();
+ elseif event == "ADDON_LOADED" and addon == "OmaRF" then
OmaRFLoadChar();
loadCharSettings();
OmaRFEvents.LoadChar();