frame:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED");
end);
frame:RegisterEvent("PLAYER_LOGIN");
+
+-- debug slash command to get target auras
+SLASH_KEHYS1 = "/kaura"
+function SlashCmdList.KEHYS(msg, editBox)
+ local name, spellid, count, source;
+ local unit = "target";
+ if msg and msg ~= "" then
+ unit = msg;
+ end
+ for filter, atype in pairs(types) do
+ local i = 1;
+ while true do
+ name, _, count, _, _, _, source, _, _, spellid = UnitAura(unit, i, filter);
+ if not spellid then break end
+ print(atype, name, count, source, spellid);
+ i = i + 1;
+ end
+ end
+end