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2b9e2c1 - Fix channeling color
author
Aleksi Blinnikka <aleksi.blinnikka@gmail.com>
Sun, 4 Feb 2018 19:22:58 +0000
committer
Aleksi Blinnikka <aleksi.blinnikka@gmail.com>
Sun, 4 Feb 2018 19:22:58 +0000
OmaUF/CastBar.lua
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diff --git
a/OmaUF/CastBar.lua
b/OmaUF/CastBar.lua
index
1cb98bc
..
7485a8a
100644
(file)
--- a/
OmaUF/CastBar.lua
+++ b/
OmaUF/CastBar.lua
@@
-15,6
+15,7
@@
local channelingColor = {0.32, 0.3, 1};
local M = {};
OmaUFCastBar = M;
local M = {};
OmaUFCastBar = M;
+-- TODO trade skill bar updates as well, check Quartz modules/Tradeskill.lua
local function onUpdate(bar)
if not bar:IsShown() then return end -- TODO little fadeout possibly
local width = bar.icon:IsShown() and bar.cast.width or bar.cast.width; -- TODO fullwidth
local function onUpdate(bar)
if not bar:IsShown() then return end -- TODO little fadeout possibly
local width = bar.icon:IsShown() and bar.cast.width or bar.cast.width; -- TODO fullwidth
@@
-43,7
+44,7
@@
local function toggleInterruptible(bar, nointr)
bar.cast:SetVertexColor(unpack(nointerruptColor));
bar.shield:Show();
else
bar.cast:SetVertexColor(unpack(nointerruptColor));
bar.shield:Show();
else
- bar.cast:SetVertexColor(unpack(
castingC
olor));
+ bar.cast:SetVertexColor(unpack(
bar.cast.c
olor));
bar.shield:Hide();
end
end
bar.shield:Hide();
end
end
@@
-53,9
+54,11
@@
local function startCast(bar, unit, channeling)
if channeling then
name, _, _, icon, startTime, endTime, _, noInterrupt = UnitChannelInfo(unit);
bar.channeling = true;
if channeling then
name, _, _, icon, startTime, endTime, _, noInterrupt = UnitChannelInfo(unit);
bar.channeling = true;
+ bar.cast.color = channelingColor;
else
_, _, name, icon, startTime, endTime, _, _, noInterrupt, id = UnitCastingInfo(unit);
bar.channeling = nil;
else
_, _, name, icon, startTime, endTime, _, _, noInterrupt, id = UnitCastingInfo(unit);
bar.channeling = nil;
+ bar.cast.color = castingColor;
end
if not startTime or not endTime then return nil end
bar.startTime = startTime / 1000;
end
if not startTime or not endTime then return nil end
bar.startTime = startTime / 1000;
@@
-71,6
+74,7
@@
local function startCast(bar, unit, channeling)
end
bar.spell:SetText(ssub(name, 1, bar.spell.count));
bar.time:SetFormattedText("%.1f", (endTime - startTime)/1000);
end
bar.spell:SetText(ssub(name, 1, bar.spell.count));
bar.time:SetFormattedText("%.1f", (endTime - startTime)/1000);
+ bar.cast:SetVertexColor(unpack(bar.cast.color));
bar:Show();
toggleInterruptible(bar, noInterrupt);
return true;
bar:Show();
toggleInterruptible(bar, noInterrupt);
return true;
@@
-173,7
+177,7
@@
function M.CreateCastBar(parent, unit, yoffset)
bar.cast.fullwidth = bar:GetWidth() - 2; -- for casts without icon
bar.cast:SetWidth(bar.cast.width);
bar.cast:SetTexture(barTexture);
bar.cast.fullwidth = bar:GetWidth() - 2; -- for casts without icon
bar.cast:SetWidth(bar.cast.width);
bar.cast:SetTexture(barTexture);
- bar.cast
:SetVertexColor(unpack(castingColor))
;
+ bar.cast
.color = castingColor
;
bar.spell = bar:CreateFontString(nil, "OVERLAY", "GameFontHighlight");
bar.spell:SetPoint("LEFT", bar.icon, "RIGHT", 2, 0);
bar.spell.count = ceil(bar.cast:GetWidth()/10);
bar.spell = bar:CreateFontString(nil, "OVERLAY", "GameFontHighlight");
bar.spell:SetPoint("LEFT", bar.icon, "RIGHT", 2, 0);
bar.spell.count = ceil(bar.cast:GetWidth()/10);