6f9efe3 - Remove font option
authorAleksi Blinnikka <aleksi.blinnikka@gmail.com>
Sat, 6 Jan 2018 19:48:43 +0000
committerAleksi Blinnikka <aleksi.blinnikka@gmail.com>
Sat, 6 Jan 2018 19:48:43 +0000
16 files changed:
OmaRF/Core.lua
OmaRF/Indicators.lua
OmaRF/embeds.xml
OmaRF/libs/LibSharedMedia-3.0/LibSharedMedia-3.0.lua [deleted file]
OmaRF/libs/LibSharedMedia-3.0/lib.xml [deleted file]
OmaRFConfig/IndicatorsConfig.lua
OmaRFConfig/embeds.xml
OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/BackgroundWidget.lua [deleted file]
OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/BorderWidget.lua [deleted file]
OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/FontWidget.lua [deleted file]
OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/SoundWidget.lua [deleted file]
OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/StatusbarWidget.lua [deleted file]
OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/prototypes.lua [deleted file]
OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/widget.xml [deleted file]
OmaRFConfig/libs/LibSharedMedia-3.0/LibSharedMedia-3.0.lua [deleted file]
OmaRFConfig/libs/LibSharedMedia-3.0/lib.xml [deleted file]

index 8b1b8da..0b44b48 100644 (file)
@@ -14,8 +14,6 @@ OmaRF.running = false;
 
 local defaults = {
     profile = {
-        indicatorFont = "Arial Narrow",
-        showIcons = true,
         enabled = true,
         indicators = {
             ['**'] = {
@@ -79,5 +77,6 @@ function SlashCmdList.OMARF(msg, editBox)
         return;
     end
 
+    InterfaceOptionsFrame_OpenToCategory(OmaRF.optionsFrames.Profile);
     InterfaceOptionsFrame_OpenToCategory(OmaRF.optionsFrames.Indicators);
 end
index c59c975..929b960 100644 (file)
@@ -1,4 +1,3 @@
-local media = LibStub:GetLibrary("LibSharedMedia-3.0");
 local f = OmaRF.frames;
 local positions = OmaRF.positions;
 local pad = 2;
@@ -35,9 +34,8 @@ local function configureIndicators(frame, name)
     if not f[frameName] then return end
 
     local config = OmaRF.db.profile.indicators;
-    local font = media and media:Fetch('font', config.indicatorFont) or STANDARD_TEXT_FONT;
     for pos, ind in pairs(f[frameName]) do
-        ind.text:SetFont(font, config[pos]["textSize"]);
+        ind.text:SetFont(STANDARD_TEXT_FONT, config[pos]["textSize"]);
         ind.text:SetTextColor(unpack(config[pos]["textColor"]));
         ind.icon:SetWidth(config[pos]["iconSize"]);
         ind.icon:SetHeight(config[pos]["iconSize"]);
index 3cbeedc..a64121e 100644 (file)
@@ -8,5 +8,4 @@
 <Include file="libs\CallbackHandler-1.0\CallbackHandler-1.0.xml" />
 <Include file="libs\AceAddon-3.0\AceAddon-3.0.xml" />
 <Include file="libs\AceDB-3.0\AceDB-3.0.xml" />
-<Include file="libs\LibSharedMedia-3.0\lib.xml"/>
 </Ui>
diff --git a/OmaRF/libs/LibSharedMedia-3.0/LibSharedMedia-3.0.lua b/OmaRF/libs/LibSharedMedia-3.0/LibSharedMedia-3.0.lua
deleted file mode 100644 (file)
index ce5ff14..0000000
+++ /dev/null
@@ -1,292 +0,0 @@
---[[
-Name: LibSharedMedia-3.0
-Revision: $Revision: 91 $
-Author: Elkano (elkano@gmx.de)
-Inspired By: SurfaceLib by Haste/Otravi (troeks@gmail.com)
-Website: http://www.wowace.com/projects/libsharedmedia-3-0/
-Description: Shared handling of media data (fonts, sounds, textures, ...) between addons.
-Dependencies: LibStub, CallbackHandler-1.0
-License: LGPL v2.1
-]]
-
-local MAJOR, MINOR = "LibSharedMedia-3.0", 6010002 -- 6.1.0 v2 / increase manually on changes
-local lib = LibStub:NewLibrary(MAJOR, MINOR)
-
-if not lib then return end
-
-local _G = getfenv(0)
-
-local pairs            = _G.pairs
-local type             = _G.type
-
-local band                     = _G.bit.band
-
-local table_insert     = _G.table.insert
-local table_sort       = _G.table.sort
-
-local locale = GetLocale()
-local locale_is_western
-local LOCALE_MASK = 0
-lib.LOCALE_BIT_koKR            = 1
-lib.LOCALE_BIT_ruRU            = 2
-lib.LOCALE_BIT_zhCN            = 4
-lib.LOCALE_BIT_zhTW            = 8
-lib.LOCALE_BIT_western = 128
-
-local CallbackHandler = LibStub:GetLibrary("CallbackHandler-1.0")
-
-lib.callbacks          = lib.callbacks                 or CallbackHandler:New(lib)
-
-lib.DefaultMedia       = lib.DefaultMedia              or {}
-lib.MediaList          = lib.MediaList                 or {}
-lib.MediaTable         = lib.MediaTable                or {}
-lib.MediaType          = lib.MediaType                 or {}
-lib.OverrideMedia      = lib.OverrideMedia             or {}
-
-local defaultMedia = lib.DefaultMedia
-local mediaList = lib.MediaList
-local mediaTable = lib.MediaTable
-local overrideMedia = lib.OverrideMedia
-
-
--- create mediatype constants
-lib.MediaType.BACKGROUND       = "background"                  -- background textures
-lib.MediaType.BORDER           = "border"                              -- border textures
-lib.MediaType.FONT                     = "font"                                -- fonts
-lib.MediaType.STATUSBAR                = "statusbar"                   -- statusbar textures
-lib.MediaType.SOUND                    = "sound"                               -- sound files
-
--- populate lib with default Blizzard data
--- BACKGROUND
-if not lib.MediaTable.background then lib.MediaTable.background = {} end
-lib.MediaTable.background["None"]                                                                      = [[]]
-lib.MediaTable.background["Blizzard Collections Background"]           = [[Interface\Collections\CollectionsBackgroundTile]]
-lib.MediaTable.background["Blizzard Dialog Background"]                                = [[Interface\DialogFrame\UI-DialogBox-Background]]
-lib.MediaTable.background["Blizzard Dialog Background Dark"]           = [[Interface\DialogFrame\UI-DialogBox-Background-Dark]]
-lib.MediaTable.background["Blizzard Dialog Background Gold"]           = [[Interface\DialogFrame\UI-DialogBox-Gold-Background]]
-lib.MediaTable.background["Blizzard Garrison Background"]                      = [[Interface\Garrison\GarrisonUIBackground]]
-lib.MediaTable.background["Blizzard Garrison Background 2"]                    = [[Interface\Garrison\GarrisonUIBackground2]]
-lib.MediaTable.background["Blizzard Garrison Background 3"]                    = [[Interface\Garrison\GarrisonMissionUIInfoBoxBackgroundTile]]
-lib.MediaTable.background["Blizzard Low Health"]                                       = [[Interface\FullScreenTextures\LowHealth]]
-lib.MediaTable.background["Blizzard Marble"]                                           = [[Interface\FrameGeneral\UI-Background-Marble]]
-lib.MediaTable.background["Blizzard Out of Control"]                           = [[Interface\FullScreenTextures\OutOfControl]]
-lib.MediaTable.background["Blizzard Parchment"]                                                = [[Interface\AchievementFrame\UI-Achievement-Parchment-Horizontal]]
-lib.MediaTable.background["Blizzard Parchment 2"]                                      = [[Interface\AchievementFrame\UI-GuildAchievement-Parchment-Horizontal]]
-lib.MediaTable.background["Blizzard Rock"]                                                     = [[Interface\FrameGeneral\UI-Background-Rock]]
-lib.MediaTable.background["Blizzard Tabard Background"]                                = [[Interface\TabardFrame\TabardFrameBackground]]
-lib.MediaTable.background["Blizzard Tooltip"]                                          = [[Interface\Tooltips\UI-Tooltip-Background]]
-lib.MediaTable.background["Solid"]                                                                     = [[Interface\Buttons\WHITE8X8]]
-lib.DefaultMedia.background = "None"
-
--- BORDER
-if not lib.MediaTable.border then lib.MediaTable.border = {} end
-lib.MediaTable.border["None"]                                                          = [[]]
-lib.MediaTable.border["Blizzard Achievement Wood"]                     = [[Interface\AchievementFrame\UI-Achievement-WoodBorder]]
-lib.MediaTable.border["Blizzard Chat Bubble"]                          = [[Interface\Tooltips\ChatBubble-Backdrop]]
-lib.MediaTable.border["Blizzard Dialog"]                                       = [[Interface\DialogFrame\UI-DialogBox-Border]]
-lib.MediaTable.border["Blizzard Dialog Gold"]                          = [[Interface\DialogFrame\UI-DialogBox-Gold-Border]]
-lib.MediaTable.border["Blizzard Party"]                                                = [[Interface\CHARACTERFRAME\UI-Party-Border]]
-lib.MediaTable.border["Blizzard Tooltip"]                                      = [[Interface\Tooltips\UI-Tooltip-Border]]
-lib.DefaultMedia.border = "None"
-
--- FONT
-if not lib.MediaTable.font then lib.MediaTable.font = {} end
-local SML_MT_font = lib.MediaTable.font
---[[
-All font files are currently in all clients, the following table depicts which font supports which charset as of 5.0.4
-Fonts were checked using langcover.pl from DejaVu fonts (http://sourceforge.net/projects/dejavu/) and FontForge (http://fontforge.org/)
-latin means check for: de, en, es, fr, it, pt
-
-file                           name                                                    latin   koKR    ruRU    zhCN    zhTW
-2002.ttf                       2002                                                    X               X               X               -               -
-2002B.ttf                      2002 Bold                                               X               X               X               -               -
-ARHei.ttf                      AR CrystalzcuheiGBK Demibold    X               -               X               X               X
-ARIALN.TTF                     Arial Narrow                                    X               -               X               -               -
-ARKai_C.ttf                    AR ZhongkaiGBK Medium (Combat)  X               -               X               X               X
-ARKai_T.ttf                    AR ZhongkaiGBK Medium                   X               -               X               X               X
-bHEI00M.ttf                    AR Heiti2 Medium B5                             -               -               -               -               X
-bHEI01B.ttf                    AR Heiti2 Bold B5                               -               -               -               -               X
-bKAI00M.ttf                    AR Kaiti Medium B5                              -               -               -               -               X
-bLEI00D.ttf                    AR Leisu Demi B5                                -               -               -               -               X
-FRIZQT__.TTF           Friz Quadrata TT                                X               -               -               -               -
-FRIZQT___CYR.TTF       FrizQuadrataCTT                                 x               -               X               -               -
-K_Damage.TTF           YDIWingsM                                               -               X               X               -               -
-K_Pagetext.TTF         MoK                                                             X               X               X               -               -
-MORPHEUS.TTF           Morpheus                                                X               -               -               -               -
-MORPHEUS_CYR.TTF       Morpheus                                                X               -               X               -               -
-NIM_____.ttf           Nimrod MT                                               X               -               X               -               -
-SKURRI.TTF                     Skurri                                                  X               -               -               -               -
-SKURRI_CYR.TTF         Skurri                                                  X               -               X               -               -
-
-WARNING: Although FRIZQT___CYR is available on western clients, it doesn't support special European characters e.g. é, ï, ö
-Due to this, we cannot use it as a replacement for FRIZQT__.TTF
-]]
-
-if locale == "koKR" then
-       LOCALE_MASK = lib.LOCALE_BIT_koKR
---
-       SML_MT_font["굵은 글꼴"]            = [[Fonts\2002B.TTF]]
-       SML_MT_font["기본 글꼴"]            = [[Fonts\2002.TTF]]
-       SML_MT_font["데미지 글꼴"]         = [[Fonts\K_Damage.TTF]]
-       SML_MT_font["퀘스트 글꼴"]         = [[Fonts\K_Pagetext.TTF]]
---
-       lib.DefaultMedia["font"] = "기본 글꼴" -- someone from koKR please adjust if needed
---
-elseif locale == "zhCN" then
-       LOCALE_MASK = lib.LOCALE_BIT_zhCN
---
-       SML_MT_font["伤害数字"]             = [[Fonts\ARKai_C.ttf]]
-       SML_MT_font["默认"]                   = [[Fonts\ARKai_T.ttf]]
-       SML_MT_font["聊天"]                   = [[Fonts\ARHei.ttf]]
---
-       lib.DefaultMedia["font"] = "默认" -- someone from zhCN please adjust if needed
---
-elseif locale == "zhTW" then
-       LOCALE_MASK = lib.LOCALE_BIT_zhTW
---
-       SML_MT_font["提示訊息"]             = [[Fonts\bHEI00M.ttf]]
-       SML_MT_font["聊天"]                   = [[Fonts\bHEI01B.ttf]]
-       SML_MT_font["傷害數字"]             = [[Fonts\bKAI00M.ttf]]
-       SML_MT_font["預設"]                   = [[Fonts\bLEI00D.ttf]]
---
-       lib.DefaultMedia["font"] = "預設" -- someone from zhTW please adjust if needed
-
-elseif locale == "ruRU" then
-       LOCALE_MASK = lib.LOCALE_BIT_ruRU
---
-       SML_MT_font["2002"]                                                             = [[Fonts\2002.TTF]]
-       SML_MT_font["2002 Bold"]                                                = [[Fonts\2002B.TTF]]
-       SML_MT_font["AR CrystalzcuheiGBK Demibold"]             = [[Fonts\ARHei.TTF]]
-       SML_MT_font["AR ZhongkaiGBK Medium (Combat)"]   = [[Fonts\ARKai_C.TTF]]
-       SML_MT_font["AR ZhongkaiGBK Medium"]                    = [[Fonts\ARKai_T.TTF]]
-       SML_MT_font["Arial Narrow"]                                             = [[Fonts\ARIALN.TTF]]
-       SML_MT_font["Friz Quadrata TT"]                                 = [[Fonts\FRIZQT___CYR.TTF]]
-       SML_MT_font["MoK"]                                                              = [[Fonts\K_Pagetext.TTF]]
-       SML_MT_font["Morpheus"]                                                 = [[Fonts\MORPHEUS_CYR.TTF]]
-       SML_MT_font["Nimrod MT"]                                                = [[Fonts\NIM_____.ttf]]
-       SML_MT_font["Skurri"]                                                   = [[Fonts\SKURRI_CYR.TTF]]
---
-       lib.DefaultMedia.font = "Friz Quadrata TT"
---
-else
-       LOCALE_MASK = lib.LOCALE_BIT_western
-       locale_is_western = true
---
-       SML_MT_font["2002"]                                                             = [[Fonts\2002.TTF]]
-       SML_MT_font["2002 Bold"]                                                = [[Fonts\2002B.TTF]]
-       SML_MT_font["AR CrystalzcuheiGBK Demibold"]             = [[Fonts\ARHei.TTF]]
-       SML_MT_font["AR ZhongkaiGBK Medium (Combat)"]   = [[Fonts\ARKai_C.TTF]]
-       SML_MT_font["AR ZhongkaiGBK Medium"]                    = [[Fonts\ARKai_T.TTF]]
-       SML_MT_font["Arial Narrow"]                                             = [[Fonts\ARIALN.TTF]]
-       SML_MT_font["Friz Quadrata TT"]                                 = [[Fonts\FRIZQT__.TTF]]
-       SML_MT_font["MoK"]                                                              = [[Fonts\K_Pagetext.TTF]]
-       SML_MT_font["Morpheus"]                                                 = [[Fonts\MORPHEUS_CYR.TTF]]
-       SML_MT_font["Nimrod MT"]                                                = [[Fonts\NIM_____.ttf]]
-       SML_MT_font["Skurri"]                                                   = [[Fonts\SKURRI_CYR.TTF]]
---
-       lib.DefaultMedia.font = "Friz Quadrata TT"
---
-end
-
--- STATUSBAR
-if not lib.MediaTable.statusbar then lib.MediaTable.statusbar = {} end
-lib.MediaTable.statusbar["Blizzard"]                                           = [[Interface\TargetingFrame\UI-StatusBar]]
-lib.MediaTable.statusbar["Blizzard Character Skills Bar"]      = [[Interface\PaperDollInfoFrame\UI-Character-Skills-Bar]]
-lib.MediaTable.statusbar["Blizzard Raid Bar"]                          = [[Interface\RaidFrame\Raid-Bar-Hp-Fill]]
-lib.DefaultMedia.statusbar = "Blizzard"
-
--- SOUND
-if not lib.MediaTable.sound then lib.MediaTable.sound = {} end
-lib.MediaTable.sound["None"]                                                           = [[Interface\Quiet.ogg]]       -- Relies on the fact that PlaySound[File] doesn't error on non-existing input.
-lib.DefaultMedia.sound = "None"
-
-local function rebuildMediaList(mediatype)
-       local mtable = mediaTable[mediatype]
-       if not mtable then return end
-       if not mediaList[mediatype] then mediaList[mediatype] = {} end
-       local mlist = mediaList[mediatype]
-       -- list can only get larger, so simply overwrite it
-       local i = 0
-       for k in pairs(mtable) do
-               i = i + 1
-               mlist[i] = k
-       end
-       table_sort(mlist)
-end
-
-function lib:Register(mediatype, key, data, langmask)
-       if type(mediatype) ~= "string" then
-               error(MAJOR..":Register(mediatype, key, data, langmask) - mediatype must be string, got "..type(mediatype))
-       end
-       if type(key) ~= "string" then
-               error(MAJOR..":Register(mediatype, key, data, langmask) - key must be string, got "..type(key))
-       end
-       mediatype = mediatype:lower()
-       if mediatype == lib.MediaType.FONT and ((langmask and band(langmask, LOCALE_MASK) == 0) or not (langmask or locale_is_western)) then return false end
-       if mediatype == lib.MediaType.SOUND and type(data) == "string" then
-               local path = data:lower()
-               -- Only ogg and mp3 are valid sounds.
-               if not path:find(".ogg", nil, true) and not path:find(".mp3", nil, true) then
-                       return false
-               end
-       end
-       if not mediaTable[mediatype] then mediaTable[mediatype] = {} end
-       local mtable = mediaTable[mediatype]
-       if mtable[key] then return false end
-       
-       mtable[key] = data
-       rebuildMediaList(mediatype)
-       self.callbacks:Fire("LibSharedMedia_Registered", mediatype, key)
-       return true
-end
-
-function lib:Fetch(mediatype, key, noDefault)
-       local mtt = mediaTable[mediatype]
-       local overridekey = overrideMedia[mediatype]
-       local result = mtt and ((overridekey and mtt[overridekey] or mtt[key]) or (not noDefault and defaultMedia[mediatype] and mtt[defaultMedia[mediatype]])) or nil
-       return result ~= "" and result or nil
-end
-
-function lib:IsValid(mediatype, key)
-       return mediaTable[mediatype] and (not key or mediaTable[mediatype][key]) and true or false
-end
-
-function lib:HashTable(mediatype)
-       return mediaTable[mediatype]
-end
-
-function lib:List(mediatype)
-       if not mediaTable[mediatype] then
-               return nil
-       end
-       if not mediaList[mediatype] then
-               rebuildMediaList(mediatype)
-       end
-       return mediaList[mediatype]
-end
-
-function lib:GetGlobal(mediatype)
-       return overrideMedia[mediatype]
-end
-
-function lib:SetGlobal(mediatype, key)
-       if not mediaTable[mediatype] then
-               return false
-       end
-       overrideMedia[mediatype] = (key and mediaTable[mediatype][key]) and key or nil
-       self.callbacks:Fire("LibSharedMedia_SetGlobal", mediatype, overrideMedia[mediatype])
-       return true
-end
-
-function lib:GetDefault(mediatype)
-       return defaultMedia[mediatype]
-end
-
-function lib:SetDefault(mediatype, key)
-       if mediaTable[mediatype] and mediaTable[mediatype][key] and not defaultMedia[mediatype] then
-               defaultMedia[mediatype] = key
-               return true
-       else
-               return false
-       end
-end
diff --git a/OmaRF/libs/LibSharedMedia-3.0/lib.xml b/OmaRF/libs/LibSharedMedia-3.0/lib.xml
deleted file mode 100644 (file)
index 7f2fd53..0000000
+++ /dev/null
@@ -1,4 +0,0 @@
-<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
-..\FrameXML\UI.xsd">
-       <Script file="LibSharedMedia-3.0.lua" />
-</Ui>
index 0867cdc..0075ced 100644 (file)
@@ -8,12 +8,6 @@ local function createOptionsTable(self)
                 type = "toggle",
                 name = "Enable",
             },
-            indicatorFont = {
-                type = "select",
-                dialogControl = "LSM30_Font",
-                name = "Indicator font",
-                values = AceGUIWidgetLSMlists.font,
-            },
         }
     };
 
index fd023a6..e02a29c 100644 (file)
@@ -12,6 +12,4 @@
 <Include file="libs\AceConsole-3.0\AceConsole-3.0.xml" />
 <Include file="libs\AceDB-3.0\AceDB-3.0.xml" />
 <Include file="libs\AceDBOptions-3.0\AceDBOptions-3.0.xml" />
-<Include file="libs\LibSharedMedia-3.0\lib.xml"/>
-<Include file="libs\AceGUI-3.0-SharedMediaWidgets\widget.xml"/>
 </Ui>
diff --git a/OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/BackgroundWidget.lua b/OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/BackgroundWidget.lua
deleted file mode 100644 (file)
index 0b75952..0000000
+++ /dev/null
@@ -1,235 +0,0 @@
--- Widget is based on the AceGUIWidget-DropDown.lua supplied with AceGUI-3.0
--- Widget created by Yssaril
-
-local AceGUI = LibStub("AceGUI-3.0")
-local Media = LibStub("LibSharedMedia-3.0")
-
-local AGSMW = LibStub("AceGUISharedMediaWidgets-1.0")
-
-do
-       local widgetType = "LSM30_Background"
-       local widgetVersion = 11
-
-       local contentFrameCache = {}
-       local function ReturnSelf(self)
-               self:ClearAllPoints()
-               self:Hide()
-               self.check:Hide()
-               table.insert(contentFrameCache, self)
-       end
-
-       local function ContentOnClick(this, button)
-               local self = this.obj
-               self:Fire("OnValueChanged", this.text:GetText())
-               if self.dropdown then
-                       self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
-               end
-       end
-
-       local function ContentOnEnter(this, button)
-               local self = this.obj
-               local text = this.text:GetText()
-               local background = self.list[text] ~= text and self.list[text] or Media:Fetch('background',text)
-               self.dropdown.bgTex:SetTexture(background)
-       end
-
-       local function GetContentLine()
-               local frame
-               if next(contentFrameCache) then
-                       frame = table.remove(contentFrameCache)
-               else
-                       frame = CreateFrame("Button", nil, UIParent)
-                               --frame:SetWidth(200)
-                               frame:SetHeight(18)
-                               frame:SetHighlightTexture([[Interface\QuestFrame\UI-QuestTitleHighlight]], "ADD")
-                               frame:SetScript("OnClick", ContentOnClick)
-                               frame:SetScript("OnEnter", ContentOnEnter)
-
-                       local check = frame:CreateTexture("OVERLAY")
-                               check:SetWidth(16)
-                               check:SetHeight(16)
-                               check:SetPoint("LEFT",frame,"LEFT",1,-1)
-                               check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
-                               check:Hide()
-                       frame.check = check
-
-                       local text = frame:CreateFontString(nil,"OVERLAY","GameFontWhite")
-                               local font, size = text:GetFont()
-                               text:SetFont(font,size,"OUTLINE")
-
-                               text:SetPoint("TOPLEFT", check, "TOPRIGHT", 1, 0)
-                               text:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 0)
-                               text:SetJustifyH("LEFT")
-                               text:SetText("Test Test Test Test Test Test Test")
-                       frame.text = text
-
-                       frame.ReturnSelf = ReturnSelf
-               end
-               frame:Show()
-               return frame
-       end
-
-       local function OnAcquire(self)
-               self:SetHeight(44)
-               self:SetWidth(200)
-       end
-
-       local function OnRelease(self)
-               self:SetText("")
-               self:SetLabel("")
-               self:SetDisabled(false)
-
-               self.value = nil
-               self.list = nil
-               self.open = nil
-               self.hasClose = nil
-
-               self.frame:ClearAllPoints()
-               self.frame:Hide()
-       end
-
-       local function SetValue(self, value) -- Set the value to an item in the List.
-               if self.list then
-                       self:SetText(value or "")
-               end
-               self.value = value
-       end
-
-       local function GetValue(self)
-               return self.value
-       end
-
-       local function SetList(self, list) -- Set the list of values for the dropdown (key => value pairs)
-               self.list = list or Media:HashTable("background")
-       end
-
-
-       local function SetText(self, text) -- Set the text displayed in the box.
-               self.frame.text:SetText(text or "")
-               local background = self.list[text] ~= text and self.list[text] or Media:Fetch('background',text)
-
-               self.frame.displayButton:SetBackdrop({bgFile = background,
-                       edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
-                       edgeSize = 16,
-                       insets = { left = 4, right = 4, top = 4, bottom = 4 }})
-       end
-
-       local function SetLabel(self, text) -- Set the text for the label.
-               self.frame.label:SetText(text or "")
-       end
-
-       local function AddItem(self, key, value) -- Add an item to the list.
-               self.list = self.list or {}
-               self.list[key] = value
-       end
-       local SetItemValue = AddItem -- Set the value of a item in the list. <<same as adding a new item>>
-
-       local function SetMultiselect(self, flag) end -- Toggle multi-selecting. <<Dummy function to stay inline with the dropdown API>>
-       local function GetMultiselect() return false end-- Query the multi-select flag. <<Dummy function to stay inline with the dropdown API>>
-       local function SetItemDisabled(self, key) end-- Disable one item in the list. <<Dummy function to stay inline with the dropdown API>>
-
-       local function SetDisabled(self, disabled) -- Disable the widget.
-               self.disabled = disabled
-               if disabled then
-                       self.frame:Disable()
-                       self.frame.displayButton:SetBackdropColor(.2,.2,.2,1)
-               else
-                       self.frame:Enable()
-                       self.frame.displayButton:SetBackdropColor(1,1,1,1)
-               end
-       end
-
-       local function textSort(a,b)
-               return string.upper(a) < string.upper(b)
-       end
-
-       local sortedlist = {}
-       local function ToggleDrop(this)
-               local self = this.obj
-               if self.dropdown then
-                       self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
-                       AceGUI:ClearFocus()
-               else
-                       AceGUI:SetFocus(self)
-                       self.dropdown = AGSMW:GetDropDownFrame()
-                       local width = self.frame:GetWidth()
-                       self.dropdown:SetPoint("TOPLEFT", self.frame, "BOTTOMLEFT")
-                       self.dropdown:SetPoint("TOPRIGHT", self.frame, "BOTTOMRIGHT", width < 160 and (160 - width) or 0, 0)
-                       for k, v in pairs(self.list) do
-                               sortedlist[#sortedlist+1] = k
-                       end
-                       table.sort(sortedlist, textSort)
-                       for i, k in ipairs(sortedlist) do
-                               local f = GetContentLine()
-                               f.text:SetText(k)
-                               --print(k)
-                               if k == self.value then
-                                       f.check:Show()
-                               end
-                               f.obj = self
-                               f.dropdown = self.dropdown
-                               self.dropdown:AddFrame(f)
-                       end
-                       wipe(sortedlist)
-               end
-       end
-
-       local function ClearFocus(self)
-               if self.dropdown then
-                       self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
-               end
-       end
-
-       local function OnHide(this)
-               local self = this.obj
-               if self.dropdown then
-                       self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
-               end
-       end
-
-       local function Drop_OnEnter(this)
-               this.obj:Fire("OnEnter")
-       end
-
-       local function Drop_OnLeave(this)
-               this.obj:Fire("OnLeave")
-       end
-
-       local function Constructor()
-               local frame = AGSMW:GetBaseFrameWithWindow()
-               local self = {}
-
-               self.type = widgetType
-               self.frame = frame
-               frame.obj = self
-               frame.dropButton.obj = self
-               frame.dropButton:SetScript("OnEnter", Drop_OnEnter)
-               frame.dropButton:SetScript("OnLeave", Drop_OnLeave)
-               frame.dropButton:SetScript("OnClick",ToggleDrop)
-               frame:SetScript("OnHide", OnHide)
-
-               self.alignoffset = 31
-
-               self.OnRelease = OnRelease
-               self.OnAcquire = OnAcquire
-               self.ClearFocus = ClearFocus
-               self.SetText = SetText
-               self.SetValue = SetValue
-               self.GetValue = GetValue
-               self.SetList = SetList
-               self.SetLabel = SetLabel
-               self.SetDisabled = SetDisabled
-               self.AddItem = AddItem
-               self.SetMultiselect = SetMultiselect
-               self.GetMultiselect = GetMultiselect
-               self.SetItemValue = SetItemValue
-               self.SetItemDisabled = SetItemDisabled
-               self.ToggleDrop = ToggleDrop
-
-               AceGUI:RegisterAsWidget(self)
-               return self
-       end
-
-       AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
-
-end
diff --git a/OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/BorderWidget.lua b/OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/BorderWidget.lua
deleted file mode 100644 (file)
index 0cd2959..0000000
+++ /dev/null
@@ -1,230 +0,0 @@
--- Widget is based on the AceGUIWidget-DropDown.lua supplied with AceGUI-3.0
--- Widget created by Yssaril
-
-local AceGUI = LibStub("AceGUI-3.0")
-local Media = LibStub("LibSharedMedia-3.0")
-
-local AGSMW = LibStub("AceGUISharedMediaWidgets-1.0")
-
-do
-       local widgetType = "LSM30_Border"
-       local widgetVersion = 11
-
-       local contentFrameCache = {}
-       local function ReturnSelf(self)
-               self:ClearAllPoints()
-               self:Hide()
-               self.check:Hide()
-               table.insert(contentFrameCache, self)
-       end
-
-       local function ContentOnClick(this, button)
-               local self = this.obj
-               self:Fire("OnValueChanged", this.text:GetText())
-               if self.dropdown then
-                       self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
-               end
-       end
-
-       local function ContentOnEnter(this, button)
-               local self = this.obj
-               local text = this.text:GetText()
-               local border = self.list[text] ~= text and self.list[text] or Media:Fetch('border',text)
-               this.dropdown:SetBackdrop({edgeFile = border,
-                       bgFile=[[Interface\DialogFrame\UI-DialogBox-Background-Dark]],
-                       tile = true, tileSize = 16, edgeSize = 16,
-                       insets = { left = 4, right = 4, top = 4, bottom = 4 }})
-       end
-
-       local function GetContentLine()
-               local frame
-               if next(contentFrameCache) then
-                       frame = table.remove(contentFrameCache)
-               else
-                       frame = CreateFrame("Button", nil, UIParent)
-                               --frame:SetWidth(200)
-                               frame:SetHeight(18)
-                               frame:SetHighlightTexture([[Interface\QuestFrame\UI-QuestTitleHighlight]], "ADD")
-                               frame:SetScript("OnClick", ContentOnClick)
-                               frame:SetScript("OnEnter", ContentOnEnter)
-                       local check = frame:CreateTexture("OVERLAY")
-                               check:SetWidth(16)
-                               check:SetHeight(16)
-                               check:SetPoint("LEFT",frame,"LEFT",1,-1)
-                               check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
-                               check:Hide()
-                       frame.check = check
-                       local text = frame:CreateFontString(nil,"OVERLAY","GameFontWhite")
-                               text:SetPoint("TOPLEFT", check, "TOPRIGHT", 1, 0)
-                               text:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 0)
-                               text:SetJustifyH("LEFT")
-                               text:SetText("Test Test Test Test Test Test Test")
-                       frame.text = text
-                       frame.ReturnSelf = ReturnSelf
-               end
-               frame:Show()
-               return frame
-       end
-
-       local function OnAcquire(self)
-               self:SetHeight(44)
-               self:SetWidth(200)
-       end
-
-       local function OnRelease(self)
-               self:SetText("")
-               self:SetLabel("")
-               self:SetDisabled(false)
-
-               self.value = nil
-               self.list = nil
-               self.open = nil
-               self.hasClose = nil
-
-               self.frame:ClearAllPoints()
-               self.frame:Hide()
-       end
-
-       local function SetValue(self, value) -- Set the value to an item in the List.
-               if self.list then
-                       self:SetText(value or "")
-               end
-               self.value = value
-       end
-
-       local function GetValue(self)
-               return self.value
-       end
-
-       local function SetList(self, list) -- Set the list of values for the dropdown (key => value pairs)
-               self.list = list or Media:HashTable("border")
-       end
-
-
-       local function SetText(self, text) -- Set the text displayed in the box.
-               self.frame.text:SetText(text or "")
-               local border = self.list[text] ~= text and self.list[text] or Media:Fetch('border',text)
-
-               self.frame.displayButton:SetBackdrop({edgeFile = border,
-                       bgFile=[[Interface\DialogFrame\UI-DialogBox-Background-Dark]],
-                       tile = true, tileSize = 16, edgeSize = 16,
-                       insets = { left = 4, right = 4, top = 4, bottom = 4 }})
-       end
-
-       local function SetLabel(self, text) -- Set the text for the label.
-               self.frame.label:SetText(text or "")
-       end
-
-       local function AddItem(self, key, value) -- Add an item to the list.
-               self.list = self.list or {}
-               self.list[key] = value
-       end
-       local SetItemValue = AddItem -- Set the value of a item in the list. <<same as adding a new item>>
-
-       local function SetMultiselect(self, flag) end -- Toggle multi-selecting. <<Dummy function to stay inline with the dropdown API>>
-       local function GetMultiselect() return false end-- Query the multi-select flag. <<Dummy function to stay inline with the dropdown API>>
-       local function SetItemDisabled(self, key) end-- Disable one item in the list. <<Dummy function to stay inline with the dropdown API>>
-
-       local function SetDisabled(self, disabled) -- Disable the widget.
-               self.disabled = disabled
-               if disabled then
-                       self.frame:Disable()
-               else
-                       self.frame:Enable()
-               end
-       end
-
-       local function textSort(a,b)
-               return string.upper(a) < string.upper(b)
-       end
-
-       local sortedlist = {}
-       local function ToggleDrop(this)
-               local self = this.obj
-               if self.dropdown then
-                       self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
-                       AceGUI:ClearFocus()
-               else
-                       AceGUI:SetFocus(self)
-                       self.dropdown = AGSMW:GetDropDownFrame()
-                       local width = self.frame:GetWidth()
-                       self.dropdown:SetPoint("TOPLEFT", self.frame, "BOTTOMLEFT")
-                       self.dropdown:SetPoint("TOPRIGHT", self.frame, "BOTTOMRIGHT", width < 160 and (160 - width) or 0, 0)
-                       for k, v in pairs(self.list) do
-                               sortedlist[#sortedlist+1] = k
-                       end
-                       table.sort(sortedlist, textSort)
-                       for i, k in ipairs(sortedlist) do
-                               local f = GetContentLine()
-                               f.text:SetText(k)
-                               --print(k)
-                               if k == self.value then
-                                       f.check:Show()
-                               end
-                               f.obj = self
-                               f.dropdown = self.dropdown
-                               self.dropdown:AddFrame(f)
-                       end
-                       wipe(sortedlist)
-               end
-       end
-
-       local function ClearFocus(self)
-               if self.dropdown then
-                       self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
-               end
-       end
-
-       local function OnHide(this)
-               local self = this.obj
-               if self.dropdown then
-                       self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
-               end
-       end
-
-       local function Drop_OnEnter(this)
-               this.obj:Fire("OnEnter")
-       end
-
-       local function Drop_OnLeave(this)
-               this.obj:Fire("OnLeave")
-       end
-
-       local function Constructor()
-               local frame = AGSMW:GetBaseFrameWithWindow()
-               local self = {}
-
-               self.type = widgetType
-               self.frame = frame
-               frame.obj = self
-               frame.dropButton.obj = self
-               frame.dropButton:SetScript("OnEnter", Drop_OnEnter)
-               frame.dropButton:SetScript("OnLeave", Drop_OnLeave)
-               frame.dropButton:SetScript("OnClick",ToggleDrop)
-               frame:SetScript("OnHide", OnHide)
-
-               self.alignoffset = 31
-
-               self.OnRelease = OnRelease
-               self.OnAcquire = OnAcquire
-               self.ClearFocus = ClearFocus
-               self.SetText = SetText
-               self.SetValue = SetValue
-               self.GetValue = GetValue
-               self.SetList = SetList
-               self.SetLabel = SetLabel
-               self.SetDisabled = SetDisabled
-               self.AddItem = AddItem
-               self.SetMultiselect = SetMultiselect
-               self.GetMultiselect = GetMultiselect
-               self.SetItemValue = SetItemValue
-               self.SetItemDisabled = SetItemDisabled
-               self.ToggleDrop = ToggleDrop
-
-               AceGUI:RegisterAsWidget(self)
-               return self
-       end
-
-       AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
-
-end
diff --git a/OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/FontWidget.lua b/OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/FontWidget.lua
deleted file mode 100644 (file)
index eadf35f..0000000
+++ /dev/null
@@ -1,216 +0,0 @@
--- Widget is based on the AceGUIWidget-DropDown.lua supplied with AceGUI-3.0
--- Widget created by Yssaril
-
-local AceGUI = LibStub("AceGUI-3.0")
-local Media = LibStub("LibSharedMedia-3.0")
-
-local AGSMW = LibStub("AceGUISharedMediaWidgets-1.0")
-
-do
-       local widgetType = "LSM30_Font"
-       local widgetVersion = 11
-
-       local contentFrameCache = {}
-       local function ReturnSelf(self)
-               self:ClearAllPoints()
-               self:Hide()
-               self.check:Hide()
-               table.insert(contentFrameCache, self)
-       end
-
-       local function ContentOnClick(this, button)
-               local self = this.obj
-               self:Fire("OnValueChanged", this.text:GetText())
-               if self.dropdown then
-                       self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
-               end
-       end
-
-       local function GetContentLine()
-               local frame
-               if next(contentFrameCache) then
-                       frame = table.remove(contentFrameCache)
-               else
-                       frame = CreateFrame("Button", nil, UIParent)
-                               --frame:SetWidth(200)
-                               frame:SetHeight(18)
-                               frame:SetHighlightTexture([[Interface\QuestFrame\UI-QuestTitleHighlight]], "ADD")
-                               frame:SetScript("OnClick", ContentOnClick)
-                       local check = frame:CreateTexture("OVERLAY")
-                               check:SetWidth(16)
-                               check:SetHeight(16)
-                               check:SetPoint("LEFT",frame,"LEFT",1,-1)
-                               check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
-                               check:Hide()
-                       frame.check = check
-                       local text = frame:CreateFontString(nil,"OVERLAY","GameFontWhite")
-                               text:SetPoint("TOPLEFT", check, "TOPRIGHT", 1, 0)
-                               text:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 0)
-                               text:SetJustifyH("LEFT")
-                               text:SetText("Test Test Test Test Test Test Test")
-                       frame.text = text
-                       frame.ReturnSelf = ReturnSelf
-               end
-               frame:Show()
-               return frame
-       end
-
-       local function OnAcquire(self)
-               self:SetHeight(44)
-               self:SetWidth(200)
-       end
-
-       local function OnRelease(self)
-               self:SetText("")
-               self:SetLabel("")
-               self:SetDisabled(false)
-
-               self.value = nil
-               self.list = nil
-               self.open = nil
-               self.hasClose = nil
-
-               self.frame:ClearAllPoints()
-               self.frame:Hide()
-       end
-
-       local function SetValue(self, value) -- Set the value to an item in the List.
-               if self.list then
-                       self:SetText(value or "")
-               end
-               self.value = value
-       end
-
-       local function GetValue(self)
-               return self.value
-       end
-
-       local function SetList(self, list) -- Set the list of values for the dropdown (key => value pairs)
-               self.list = list or Media:HashTable("font")
-       end
-
-       local function SetText(self, text) -- Set the text displayed in the box.
-               self.frame.text:SetText(text or "")
-               local font = self.list[text] ~= text and self.list[text] or Media:Fetch('font',text)
-               local _, size, outline= self.frame.text:GetFont()
-               self.frame.text:SetFont(font,size,outline)
-       end
-
-       local function SetLabel(self, text) -- Set the text for the label.
-               self.frame.label:SetText(text or "")
-       end
-
-       local function AddItem(self, key, value) -- Add an item to the list.
-               self.list = self.list or {}
-               self.list[key] = value
-       end
-       local SetItemValue = AddItem -- Set the value of a item in the list. <<same as adding a new item>>
-
-       local function SetMultiselect(self, flag) end -- Toggle multi-selecting. <<Dummy function to stay inline with the dropdown API>>
-       local function GetMultiselect() return false end-- Query the multi-select flag. <<Dummy function to stay inline with the dropdown API>>
-       local function SetItemDisabled(self, key) end-- Disable one item in the list. <<Dummy function to stay inline with the dropdown API>>
-
-       local function SetDisabled(self, disabled) -- Disable the widget.
-               self.disabled = disabled
-               if disabled then
-                       self.frame:Disable()
-               else
-                       self.frame:Enable()
-               end
-       end
-
-       local function textSort(a,b)
-               return string.upper(a) < string.upper(b)
-       end
-
-       local sortedlist = {}
-       local function ToggleDrop(this)
-               local self = this.obj
-               if self.dropdown then
-                       self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
-                       AceGUI:ClearFocus()
-               else
-                       AceGUI:SetFocus(self)
-                       self.dropdown = AGSMW:GetDropDownFrame()
-                       local width = self.frame:GetWidth()
-                       self.dropdown:SetPoint("TOPLEFT", self.frame, "BOTTOMLEFT")
-                       self.dropdown:SetPoint("TOPRIGHT", self.frame, "BOTTOMRIGHT", width < 160 and (160 - width) or 0, 0)
-                       for k, v in pairs(self.list) do
-                               sortedlist[#sortedlist+1] = k
-                       end
-                       table.sort(sortedlist, textSort)
-                       for i, k in ipairs(sortedlist) do
-                               local f = GetContentLine()
-                               local _, size, outline= f.text:GetFont()
-                               local font = self.list[k] ~= k and self.list[k] or Media:Fetch('font',k)
-                               f.text:SetFont(font,size,outline)
-                               f.text:SetText(k)
-                               if k == self.value then
-                                       f.check:Show()
-                               end
-                               f.obj = self
-                               self.dropdown:AddFrame(f)
-                       end
-                       wipe(sortedlist)
-               end
-       end
-
-       local function ClearFocus(self)
-               if self.dropdown then
-                       self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
-               end
-       end
-
-       local function OnHide(this)
-               local self = this.obj
-               if self.dropdown then
-                       self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
-               end
-       end
-
-       local function Drop_OnEnter(this)
-               this.obj:Fire("OnEnter")
-       end
-
-       local function Drop_OnLeave(this)
-               this.obj:Fire("OnLeave")
-       end
-
-       local function Constructor()
-               local frame = AGSMW:GetBaseFrame()
-               local self = {}
-
-               self.type = widgetType
-               self.frame = frame
-               frame.obj = self
-               frame.dropButton.obj = self
-               frame.dropButton:SetScript("OnEnter", Drop_OnEnter)
-               frame.dropButton:SetScript("OnLeave", Drop_OnLeave)
-               frame.dropButton:SetScript("OnClick",ToggleDrop)
-               frame:SetScript("OnHide", OnHide)
-
-               self.alignoffset = 31
-
-               self.OnRelease = OnRelease
-               self.OnAcquire = OnAcquire
-               self.ClearFocus = ClearFocus
-               self.SetText = SetText
-               self.SetValue = SetValue
-               self.GetValue = GetValue
-               self.SetList = SetList
-               self.SetLabel = SetLabel
-               self.SetDisabled = SetDisabled
-               self.AddItem = AddItem
-               self.SetMultiselect = SetMultiselect
-               self.GetMultiselect = GetMultiselect
-               self.SetItemValue = SetItemValue
-               self.SetItemDisabled = SetItemDisabled
-               self.ToggleDrop = ToggleDrop
-
-               AceGUI:RegisterAsWidget(self)
-               return self
-       end
-
-       AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
-
-end
diff --git a/OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/SoundWidget.lua b/OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/SoundWidget.lua
deleted file mode 100644 (file)
index 1d39c28..0000000
+++ /dev/null
@@ -1,264 +0,0 @@
--- Widget is based on the AceGUIWidget-DropDown.lua supplied with AceGUI-3.0
--- Widget created by Yssaril
-
-local AceGUI = LibStub("AceGUI-3.0")
-local Media = LibStub("LibSharedMedia-3.0")
-
-local AGSMW = LibStub("AceGUISharedMediaWidgets-1.0")
-
-do
-       local widgetType = "LSM30_Sound"
-       local widgetVersion = 11
-
-       local contentFrameCache = {}
-       local function ReturnSelf(self)
-               self:ClearAllPoints()
-               self:Hide()
-               self.check:Hide()
-               table.insert(contentFrameCache, self)
-       end
-
-       local function ContentOnClick(this, button)
-               local self = this.obj
-               self:Fire("OnValueChanged", this.text:GetText())
-               if self.dropdown then
-                       self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
-               end
-       end
-
-       local function ContentSpeakerOnClick(this, button)
-               local self = this.frame.obj
-               local sound = this.frame.text:GetText()
-               PlaySoundFile(self.list[sound] ~= sound and self.list[sound] or Media:Fetch('sound',sound), "Master")
-       end
-
-       local function GetContentLine()
-               local frame
-               if next(contentFrameCache) then
-                       frame = table.remove(contentFrameCache)
-               else
-                       frame = CreateFrame("Button", nil, UIParent)
-                               --frame:SetWidth(200)
-                               frame:SetHeight(18)
-                               frame:SetHighlightTexture([[Interface\QuestFrame\UI-QuestTitleHighlight]], "ADD")
-                               frame:SetScript("OnClick", ContentOnClick)
-                       local check = frame:CreateTexture("OVERLAY")
-                               check:SetWidth(16)
-                               check:SetHeight(16)
-                               check:SetPoint("LEFT",frame,"LEFT",1,-1)
-                               check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
-                               check:Hide()
-                       frame.check = check
-
-                       local soundbutton = CreateFrame("Button", nil, frame)
-                               soundbutton:SetWidth(16)
-                               soundbutton:SetHeight(16)
-                               soundbutton:SetPoint("RIGHT",frame,"RIGHT",-1,0)
-                               soundbutton.frame = frame
-                               soundbutton:SetScript("OnClick", ContentSpeakerOnClick)
-                       frame.soundbutton = soundbutton
-
-                       local speaker = soundbutton:CreateTexture(nil, "BACKGROUND")
-                               speaker:SetTexture("Interface\\Common\\VoiceChat-Speaker")
-                               speaker:SetAllPoints(soundbutton)
-                       frame.speaker = speaker
-                       local speakeron = soundbutton:CreateTexture(nil, "HIGHLIGHT")
-                               speakeron:SetTexture("Interface\\Common\\VoiceChat-On")
-                               speakeron:SetAllPoints(soundbutton)
-                       frame.speakeron = speakeron
-
-                       local text = frame:CreateFontString(nil,"OVERLAY","GameFontWhite")
-                               text:SetPoint("TOPLEFT", check, "TOPRIGHT", 1, 0)
-                               text:SetPoint("BOTTOMRIGHT", soundbutton, "BOTTOMLEFT", -2, 0)
-                               text:SetJustifyH("LEFT")
-                               text:SetText("Test Test Test Test Test Test Test")
-                       frame.text = text
-                       frame.ReturnSelf = ReturnSelf
-               end
-               frame:Show()
-               return frame
-       end
-
-       local function OnAcquire(self)
-               self:SetHeight(44)
-               self:SetWidth(200)
-       end
-
-       local function OnRelease(self)
-               self:SetText("")
-               self:SetLabel("")
-               self:SetDisabled(false)
-
-               self.value = nil
-               self.list = nil
-               self.open = nil
-               self.hasClose = nil
-
-               self.frame:ClearAllPoints()
-               self.frame:Hide()
-       end
-
-       local function SetValue(self, value) -- Set the value to an item in the List.
-               if self.list then
-                       self:SetText(value or "")
-               end
-               self.value = value
-       end
-
-       local function GetValue(self)
-               return self.value
-       end
-
-       local function SetList(self, list) -- Set the list of values for the dropdown (key => value pairs)
-               self.list = list or Media:HashTable("sound")
-       end
-
-       local function SetText(self, text) -- Set the text displayed in the box.
-               self.frame.text:SetText(text or "")
-       end
-
-       local function SetLabel(self, text) -- Set the text for the label.
-               self.frame.label:SetText(text or "")
-       end
-
-       local function AddItem(self, key, value) -- Add an item to the list.
-               self.list = self.list or {}
-               self.list[key] = value
-       end
-       local SetItemValue = AddItem -- Set the value of a item in the list. <<same as adding a new item>>
-
-       local function SetMultiselect(self, flag) end -- Toggle multi-selecting. <<Dummy function to stay inline with the dropdown API>>
-       local function GetMultiselect() return false end-- Query the multi-select flag. <<Dummy function to stay inline with the dropdown API>>
-       local function SetItemDisabled(self, key) end-- Disable one item in the list. <<Dummy function to stay inline with the dropdown API>>
-
-       local function SetDisabled(self, disabled) -- Disable the widget.
-               self.disabled = disabled
-               if disabled then
-                       self.frame:Disable()
-                       self.speaker:SetDesaturated(true)
-                       self.speakeron:SetDesaturated(true)
-               else
-                       self.frame:Enable()
-                       self.speaker:SetDesaturated(false)
-                       self.speakeron:SetDesaturated(false)
-               end
-       end
-
-       local function textSort(a,b)
-               return string.upper(a) < string.upper(b)
-       end
-
-       local sortedlist = {}
-       local function ToggleDrop(this)
-               local self = this.obj
-               if self.dropdown then
-                       self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
-                       AceGUI:ClearFocus()
-               else
-                       AceGUI:SetFocus(self)
-                       self.dropdown = AGSMW:GetDropDownFrame()
-                       local width = self.frame:GetWidth()
-                       self.dropdown:SetPoint("TOPLEFT", self.frame, "BOTTOMLEFT")
-                       self.dropdown:SetPoint("TOPRIGHT", self.frame, "BOTTOMRIGHT", width < 160 and (160 - width) or 0, 0)
-                       for k, v in pairs(self.list) do
-                               sortedlist[#sortedlist+1] = k
-                       end
-                       table.sort(sortedlist, textSort)
-                       for i, k in ipairs(sortedlist) do
-                               local f = GetContentLine()
-                               f.text:SetText(k)
-                               if k == self.value then
-                                       f.check:Show()
-                               end
-                               f.obj = self
-                               self.dropdown:AddFrame(f)
-                       end
-                       wipe(sortedlist)
-               end
-       end
-
-       local function ClearFocus(self)
-               if self.dropdown then
-                       self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
-               end
-       end
-
-       local function OnHide(this)
-               local self = this.obj
-               if self.dropdown then
-                       self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
-               end
-       end
-
-       local function Drop_OnEnter(this)
-               this.obj:Fire("OnEnter")
-       end
-
-       local function Drop_OnLeave(this)
-               this.obj:Fire("OnLeave")
-       end
-
-       local function WidgetPlaySound(this)
-               local self = this.obj
-               local sound = self.frame.text:GetText()
-               PlaySoundFile(self.list[sound] ~= sound and self.list[sound] or Media:Fetch('sound',sound), "Master")
-       end
-
-       local function Constructor()
-               local frame = AGSMW:GetBaseFrame()
-               local self = {}
-
-               self.type = widgetType
-               self.frame = frame
-               frame.obj = self
-               frame.dropButton.obj = self
-               frame.dropButton:SetScript("OnEnter", Drop_OnEnter)
-               frame.dropButton:SetScript("OnLeave", Drop_OnLeave)
-               frame.dropButton:SetScript("OnClick",ToggleDrop)
-               frame:SetScript("OnHide", OnHide)
-
-
-               local soundbutton = CreateFrame("Button", nil, frame)
-                       soundbutton:SetWidth(16)
-                       soundbutton:SetHeight(16)
-                       soundbutton:SetPoint("LEFT",frame.DLeft,"LEFT",26,1)
-                       soundbutton:SetScript("OnClick", WidgetPlaySound)
-                       soundbutton.obj = self
-               self.soundbutton = soundbutton
-               frame.text:SetPoint("LEFT",soundbutton,"RIGHT",2,0)
-
-
-               local speaker = soundbutton:CreateTexture(nil, "BACKGROUND")
-                       speaker:SetTexture("Interface\\Common\\VoiceChat-Speaker")
-                       speaker:SetAllPoints(soundbutton)
-               self.speaker = speaker
-               local speakeron = soundbutton:CreateTexture(nil, "HIGHLIGHT")
-                       speakeron:SetTexture("Interface\\Common\\VoiceChat-On")
-                       speakeron:SetAllPoints(soundbutton)
-               self.speakeron = speakeron
-
-               self.alignoffset = 31
-
-               self.OnRelease = OnRelease
-               self.OnAcquire = OnAcquire
-               self.ClearFocus = ClearFocus
-               self.SetText = SetText
-               self.SetValue = SetValue
-               self.GetValue = GetValue
-               self.SetList = SetList
-               self.SetLabel = SetLabel
-               self.SetDisabled = SetDisabled
-               self.AddItem = AddItem
-               self.SetMultiselect = SetMultiselect
-               self.GetMultiselect = GetMultiselect
-               self.SetItemValue = SetItemValue
-               self.SetItemDisabled = SetItemDisabled
-               self.ToggleDrop = ToggleDrop
-
-               AceGUI:RegisterAsWidget(self)
-               return self
-       end
-
-       AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
-
-end
diff --git a/OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/StatusbarWidget.lua b/OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/StatusbarWidget.lua
deleted file mode 100644 (file)
index 2d0e32c..0000000
+++ /dev/null
@@ -1,233 +0,0 @@
--- Widget is based on the AceGUIWidget-DropDown.lua supplied with AceGUI-3.0
--- Widget created by Yssaril
-
-local AceGUI = LibStub("AceGUI-3.0")
-local Media = LibStub("LibSharedMedia-3.0")
-
-local AGSMW = LibStub("AceGUISharedMediaWidgets-1.0")
-
-do
-       local widgetType = "LSM30_Statusbar"
-       local widgetVersion = 11
-
-       local contentFrameCache = {}
-       local function ReturnSelf(self)
-               self:ClearAllPoints()
-               self:Hide()
-               self.check:Hide()
-               table.insert(contentFrameCache, self)
-       end
-
-       local function ContentOnClick(this, button)
-               local self = this.obj
-               self:Fire("OnValueChanged", this.text:GetText())
-               if self.dropdown then
-                       self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
-               end
-       end
-
-       local function GetContentLine()
-               local frame
-               if next(contentFrameCache) then
-                       frame = table.remove(contentFrameCache)
-               else
-                       frame = CreateFrame("Button", nil, UIParent)
-                               --frame:SetWidth(200)
-                               frame:SetHeight(18)
-                               frame:SetHighlightTexture([[Interface\QuestFrame\UI-QuestTitleHighlight]], "ADD")
-                               frame:SetScript("OnClick", ContentOnClick)
-                       local check = frame:CreateTexture("OVERLAY")
-                               check:SetWidth(16)
-                               check:SetHeight(16)
-                               check:SetPoint("LEFT",frame,"LEFT",1,-1)
-                               check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
-                               check:Hide()
-                       frame.check = check
-                       local bar = frame:CreateTexture("ARTWORK")
-                               bar:SetHeight(16)
-                               bar:SetPoint("LEFT",check,"RIGHT",1,0)
-                               bar:SetPoint("RIGHT",frame,"RIGHT",-1,0)
-                       frame.bar = bar
-                       local text = frame:CreateFontString(nil,"OVERLAY","GameFontWhite")
-
-                               local font, size = text:GetFont()
-                               text:SetFont(font,size,"OUTLINE")
-
-                               text:SetPoint("TOPLEFT", check, "TOPRIGHT", 3, 0)
-                               text:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 0)
-                               text:SetJustifyH("LEFT")
-                               text:SetText("Test Test Test Test Test Test Test")
-                       frame.text = text
-                       frame.ReturnSelf = ReturnSelf
-               end
-               frame:Show()
-               return frame
-       end
-
-       local function OnAcquire(self)
-               self:SetHeight(44)
-               self:SetWidth(200)
-       end
-
-       local function OnRelease(self)
-               self:SetText("")
-               self:SetLabel("")
-               self:SetDisabled(false)
-
-               self.value = nil
-               self.list = nil
-               self.open = nil
-               self.hasClose = nil
-
-               self.frame:ClearAllPoints()
-               self.frame:Hide()
-       end
-
-       local function SetValue(self, value) -- Set the value to an item in the List.
-               if self.list then
-                       self:SetText(value or "")
-               end
-               self.value = value
-       end
-
-       local function GetValue(self)
-               return self.value
-       end
-
-       local function SetList(self, list) -- Set the list of values for the dropdown (key => value pairs)
-               self.list = list or Media:HashTable("statusbar")
-       end
-
-
-       local function SetText(self, text) -- Set the text displayed in the box.
-               self.frame.text:SetText(text or "")
-               local statusbar = self.list[text] ~= text and self.list[text] or Media:Fetch('statusbar',text)
-               self.bar:SetTexture(statusbar)
-       end
-
-       local function SetLabel(self, text) -- Set the text for the label.
-               self.frame.label:SetText(text or "")
-       end
-
-       local function AddItem(self, key, value) -- Add an item to the list.
-               self.list = self.list or {}
-               self.list[key] = value
-       end
-       local SetItemValue = AddItem -- Set the value of a item in the list. <<same as adding a new item>>
-
-       local function SetMultiselect(self, flag) end -- Toggle multi-selecting. <<Dummy function to stay inline with the dropdown API>>
-       local function GetMultiselect() return false end-- Query the multi-select flag. <<Dummy function to stay inline with the dropdown API>>
-       local function SetItemDisabled(self, key) end-- Disable one item in the list. <<Dummy function to stay inline with the dropdown API>>
-
-       local function SetDisabled(self, disabled) -- Disable the widget.
-               self.disabled = disabled
-               if disabled then
-                       self.frame:Disable()
-               else
-                       self.frame:Enable()
-               end
-       end
-
-       local function textSort(a,b)
-               return string.upper(a) < string.upper(b)
-       end
-
-       local sortedlist = {}
-       local function ToggleDrop(this)
-               local self = this.obj
-               if self.dropdown then
-                       self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
-                       AceGUI:ClearFocus()
-               else
-                       AceGUI:SetFocus(self)
-                       self.dropdown = AGSMW:GetDropDownFrame()
-                       local width = self.frame:GetWidth()
-                       self.dropdown:SetPoint("TOPLEFT", self.frame, "BOTTOMLEFT")
-                       self.dropdown:SetPoint("TOPRIGHT", self.frame, "BOTTOMRIGHT", width < 160 and (160 - width) or 0, 0)
-                       for k, v in pairs(self.list) do
-                               sortedlist[#sortedlist+1] = k
-                       end
-                       table.sort(sortedlist, textSort)
-                       for i, k in ipairs(sortedlist) do
-                               local f = GetContentLine()
-                               f.text:SetText(k)
-                               --print(k)
-                               if k == self.value then
-                                       f.check:Show()
-                               end
-
-                               local statusbar = self.list[k] ~= k and self.list[k] or Media:Fetch('statusbar',k)
-                               f.bar:SetTexture(statusbar)
-                               f.obj = self
-                               f.dropdown = self.dropdown
-                               self.dropdown:AddFrame(f)
-                       end
-                       wipe(sortedlist)
-               end
-       end
-
-       local function ClearFocus(self)
-               if self.dropdown then
-                       self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
-               end
-       end
-
-       local function OnHide(this)
-               local self = this.obj
-               if self.dropdown then
-                       self.dropdown = AGSMW:ReturnDropDownFrame(self.dropdown)
-               end
-       end
-
-       local function Drop_OnEnter(this)
-               this.obj:Fire("OnEnter")
-       end
-
-       local function Drop_OnLeave(this)
-               this.obj:Fire("OnLeave")
-       end
-
-       local function Constructor()
-               local frame = AGSMW:GetBaseFrame()
-               local self = {}
-
-               self.type = widgetType
-               self.frame = frame
-               frame.obj = self
-               frame.dropButton.obj = self
-               frame.dropButton:SetScript("OnEnter", Drop_OnEnter)
-               frame.dropButton:SetScript("OnLeave", Drop_OnLeave)
-               frame.dropButton:SetScript("OnClick",ToggleDrop)
-               frame:SetScript("OnHide", OnHide)
-
-               local bar = frame:CreateTexture(nil, "OVERLAY")
-                       bar:SetPoint("TOPLEFT", frame,"TOPLEFT",6,-25)
-                       bar:SetPoint("BOTTOMRIGHT", frame,"BOTTOMRIGHT", -21, 5)
-                       bar:SetAlpha(0.5)
-               self.bar = bar
-
-               self.alignoffset = 31
-
-               self.OnRelease = OnRelease
-               self.OnAcquire = OnAcquire
-               self.ClearFocus = ClearFocus
-               self.SetText = SetText
-               self.SetValue = SetValue
-               self.GetValue = GetValue
-               self.SetList = SetList
-               self.SetLabel = SetLabel
-               self.SetDisabled = SetDisabled
-               self.AddItem = AddItem
-               self.SetMultiselect = SetMultiselect
-               self.GetMultiselect = GetMultiselect
-               self.SetItemValue = SetItemValue
-               self.SetItemDisabled = SetItemDisabled
-               self.ToggleDrop = ToggleDrop
-
-               AceGUI:RegisterAsWidget(self)
-               return self
-       end
-
-       AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
-
-end
diff --git a/OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/prototypes.lua b/OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/prototypes.lua
deleted file mode 100644 (file)
index 98bc818..0000000
+++ /dev/null
@@ -1,273 +0,0 @@
--- Widget created by Yssaril
---[===[@debug@
-local DataVersion = 9001 -- dev version always overwrites everything else :)
---@end-debug@]===]
---@non-debug@
-local DataVersion = 56
---@end-non-debug@
-local AGSMW = LibStub:NewLibrary("AceGUISharedMediaWidgets-1.0", DataVersion)
-
-if not AGSMW then
-  return       -- already loaded and no upgrade necessary
-end
-
-local AceGUI = LibStub("AceGUI-3.0")
-local Media = LibStub("LibSharedMedia-3.0")
-
-AGSMW = AGSMW or {}
-
-AceGUIWidgetLSMlists = {
-       ['font'] = Media:HashTable("font"),
-       ['sound'] = Media:HashTable("sound"),
-       ['statusbar'] = Media:HashTable("statusbar"),
-       ['border'] = Media:HashTable("border"),
-       ['background'] = Media:HashTable("background"),
-}
-
-do
-       local function disable(frame)
-               frame.label:SetTextColor(.5,.5,.5)
-               frame.text:SetTextColor(.5,.5,.5)
-               frame.dropButton:Disable()
-               if frame.displayButtonFont then
-                       frame.displayButtonFont:SetTextColor(.5,.5,.5)
-                       frame.displayButton:Disable()
-               end
-       end
-
-       local function enable(frame)
-               frame.label:SetTextColor(1,.82,0)
-               frame.text:SetTextColor(1,1,1)
-               frame.dropButton:Enable()
-               if frame.displayButtonFont then
-                       frame.displayButtonFont:SetTextColor(1,1,1)
-                       frame.displayButton:Enable()
-               end
-       end
-
-       local displayButtonBackdrop = {
-               edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
-               tile = true, tileSize = 16, edgeSize = 16,
-               insets = { left = 4, right = 4, top = 4, bottom = 4 },
-       }
-
-       -- create or retrieve BaseFrame
-       function AGSMW:GetBaseFrame()
-               local frame = CreateFrame("Frame", nil, UIParent)
-               frame:SetHeight(44)
-               frame:SetWidth(200)
-
-               local label = frame:CreateFontString(nil,"OVERLAY","GameFontNormalSmall")
-                       label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
-                       label:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0)
-                       label:SetJustifyH("LEFT")
-                       label:SetHeight(18)
-                       label:SetText("")
-               frame.label = label
-
-               local DLeft = frame:CreateTexture(nil, "ARTWORK")
-                       DLeft:SetWidth(25)
-                       DLeft:SetHeight(64)
-                       DLeft:SetPoint("BOTTOMLEFT", frame, "BOTTOMLEFT", -17, -21)
-                       DLeft:SetTexture([[Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame]])
-                       DLeft:SetTexCoord(0, 0.1953125, 0, 1)
-               frame.DLeft = DLeft
-
-               local DRight = frame:CreateTexture(nil, "ARTWORK")
-                       DRight:SetWidth(25)
-                       DRight:SetHeight(64)
-                       DRight:SetPoint("TOP", DLeft, "TOP")
-                       DRight:SetPoint("RIGHT", frame, "RIGHT", 17, 0)
-                       DRight:SetTexture([[Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame]])
-                       DRight:SetTexCoord(0.8046875, 1, 0, 1)
-               frame.DRight = DRight
-
-               local DMiddle = frame:CreateTexture(nil, "ARTWORK")
-                       DMiddle:SetHeight(64)
-                       DMiddle:SetPoint("TOP", DLeft, "TOP")
-                       DMiddle:SetPoint("LEFT", DLeft, "RIGHT")
-                       DMiddle:SetPoint("RIGHT", DRight, "LEFT")
-                       DMiddle:SetTexture([[Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame]])
-                       DMiddle:SetTexCoord(0.1953125, 0.8046875, 0, 1)
-               frame.DMiddle = DMiddle
-
-               local text = frame:CreateFontString(nil,"OVERLAY","GameFontHighlightSmall")
-                       text:SetPoint("RIGHT",DRight,"RIGHT",-43,1)
-                       text:SetPoint("LEFT",DLeft,"LEFT",26,1)
-                       text:SetJustifyH("RIGHT")
-                       text:SetHeight(18)
-                       text:SetText("")
-               frame.text = text
-
-               local dropButton = CreateFrame("Button", nil, frame)
-                       dropButton:SetWidth(24)
-                       dropButton:SetHeight(24)
-                       dropButton:SetPoint("TOPRIGHT", DRight, "TOPRIGHT", -16, -18)
-                       dropButton:SetNormalTexture([[Interface\ChatFrame\UI-ChatIcon-ScrollDown-Up]])
-                       dropButton:SetPushedTexture([[Interface\ChatFrame\UI-ChatIcon-ScrollDown-Down]])
-                       dropButton:SetDisabledTexture([[Interface\ChatFrame\UI-ChatIcon-ScrollDown-Disabled]])
-                       dropButton:SetHighlightTexture([[Interface\Buttons\UI-Common-MouseHilight]], "ADD")
-               frame.dropButton = dropButton
-
-               frame.Disable = disable
-               frame.Enable = enable
-               return frame
-       end
-
-       function AGSMW:GetBaseFrameWithWindow()
-               local frame = self:GetBaseFrame()
-
-               local displayButton = CreateFrame("Button", nil, frame)
-                       displayButton:SetHeight(42)
-                       displayButton:SetWidth(42)
-                       displayButton:SetPoint("TOPLEFT", frame, "TOPLEFT", 1, -2)
-                       displayButton:SetBackdrop(displayButtonBackdrop)
-                       displayButton:SetBackdropBorderColor(.5, .5, .5)
-               frame.displayButton = displayButton
-
-               frame.label:SetPoint("TOPLEFT",displayButton,"TOPRIGHT",1,2)
-
-               frame.DLeft:SetPoint("BOTTOMLEFT", displayButton, "BOTTOMRIGHT", -17, -20)
-
-               return frame
-       end
-
-end
-
-do
-
-       local sliderBackdrop = {
-               ["bgFile"] = [[Interface\Buttons\UI-SliderBar-Background]],
-               ["edgeFile"] = [[Interface\Buttons\UI-SliderBar-Border]],
-               ["tile"] = true,
-               ["edgeSize"] = 8,
-               ["tileSize"] = 8,
-               ["insets"] = {
-                       ["left"] = 3,
-                       ["right"] = 3,
-                       ["top"] = 3,
-                       ["bottom"] = 3,
-               },
-       }
-       local frameBackdrop = {
-               bgFile=[[Interface\DialogFrame\UI-DialogBox-Background-Dark]],
-               edgeFile = [[Interface\DialogFrame\UI-DialogBox-Border]],
-               tile = true, tileSize = 32, edgeSize = 32,
-               insets = { left = 11, right = 12, top = 12, bottom = 9 },
-       }
-
-       local function OnMouseWheel(self, dir)
-               self.slider:SetValue(self.slider:GetValue()+(15*dir*-1))
-       end
-
-       local function AddFrame(self, frame)
-               frame:SetParent(self.contentframe)
-               frame:SetFrameStrata(self:GetFrameStrata())
-               frame:SetFrameLevel(self:GetFrameLevel() + 100)
-
-               if next(self.contentRepo) then
-                       frame:SetPoint("TOPLEFT", self.contentRepo[#self.contentRepo], "BOTTOMLEFT", 0, 0)
-                       frame:SetPoint("RIGHT", self.contentframe, "RIGHT", 0, 0)
-                       self.contentframe:SetHeight(self.contentframe:GetHeight() + frame:GetHeight())
-                       self.contentRepo[#self.contentRepo+1] = frame
-               else
-                       self.contentframe:SetHeight(frame:GetHeight())
-                       frame:SetPoint("TOPLEFT", self.contentframe, "TOPLEFT", 0, 0)
-                       frame:SetPoint("RIGHT", self.contentframe, "RIGHT", 0, 0)
-                       self.contentRepo[1] = frame
-               end
-
-               if self.contentframe:GetHeight() > UIParent:GetHeight()*2/5 - 20 then
-                       self.scrollframe:SetPoint("BOTTOMRIGHT", self, "BOTTOMRIGHT", -28, 12)
-                       self:SetHeight(UIParent:GetHeight()*2/5)
-                       self.slider:Show()
-                       self:SetScript("OnMouseWheel", OnMouseWheel)
-                       self.scrollframe:UpdateScrollChildRect()
-                       self.slider:SetMinMaxValues(0, self.contentframe:GetHeight()-self.scrollframe:GetHeight())
-               else
-                       self.scrollframe:SetPoint("BOTTOMRIGHT", self, "BOTTOMRIGHT", -14, 12)
-                       self:SetHeight(self.contentframe:GetHeight()+25)
-                       self.slider:Hide()
-                       self:SetScript("OnMouseWheel", nil)
-                       self.scrollframe:UpdateScrollChildRect()
-                       self.slider:SetMinMaxValues(0, 0)
-               end
-               self.contentframe:SetWidth(self.scrollframe:GetWidth())
-       end
-
-       local function ClearFrames(self)
-               for i, frame in ipairs(self.contentRepo) do
-                       frame:ReturnSelf()
-                       self.contentRepo[i] = nil
-               end
-       end
-
-       local function slider_OnValueChanged(self, value)
-               self.frame.scrollframe:SetVerticalScroll(value)
-       end
-
-       local DropDownCache = {}
-       function AGSMW:GetDropDownFrame()
-               local frame
-               if next(DropDownCache) then
-                       frame = table.remove(DropDownCache)
-               else
-                       frame = CreateFrame("Frame", nil, UIParent)
-                               frame:SetClampedToScreen(true)
-                               frame:SetWidth(188)
-                               frame:SetBackdrop(frameBackdrop)
-                               frame:SetFrameStrata("TOOLTIP")
-                               frame:EnableMouseWheel(true)
-
-                       local contentframe = CreateFrame("Frame", nil, frame)
-                               contentframe:SetWidth(160)
-                               contentframe:SetHeight(0)
-                       frame.contentframe = contentframe
-
-                       local scrollframe = CreateFrame("ScrollFrame", nil, frame)
-                               scrollframe:SetWidth(160)
-                               scrollframe:SetPoint("TOPLEFT", frame, "TOPLEFT", 14, -13)
-                               scrollframe:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -14, 12)
-                               scrollframe:SetScrollChild(contentframe)
-                       frame.scrollframe = scrollframe
-
-                       contentframe:SetPoint("TOPLEFT", scrollframe)
-                       contentframe:SetPoint("TOPRIGHT", scrollframe)
-
-                       local bgTex = frame:CreateTexture(nil, "ARTWORK")
-                               bgTex:SetAllPoints(scrollframe)
-                       frame.bgTex = bgTex
-
-                       frame.AddFrame = AddFrame
-                       frame.ClearFrames = ClearFrames
-                       frame.contentRepo = {} -- store all our frames in here so we can get rid of them later
-
-                       local slider = CreateFrame("Slider", nil, scrollframe)
-                               slider:SetOrientation("VERTICAL")
-                               slider:SetPoint("TOPRIGHT", frame, "TOPRIGHT", -14, -10)
-                               slider:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -14, 10)
-                               slider:SetBackdrop(sliderBackdrop)
-                               slider:SetThumbTexture([[Interface\Buttons\UI-SliderBar-Button-Vertical]])
-                               slider:SetMinMaxValues(0, 1)
-                               --slider:SetValueStep(1)
-                               slider:SetWidth(12)
-                               slider.frame = frame
-                               slider:SetScript("OnValueChanged", slider_OnValueChanged)
-                       frame.slider = slider
-               end
-               frame:SetHeight(UIParent:GetHeight()*2/5)
-               frame.slider:SetValue(0)
-               frame:Show()
-               return frame
-       end
-
-       function AGSMW:ReturnDropDownFrame(frame)
-               ClearFrames(frame)
-               frame:ClearAllPoints()
-               frame:Hide()
-               frame:SetBackdrop(frameBackdrop)
-               frame.bgTex:SetTexture(nil)
-               table.insert(DropDownCache, frame)
-               return nil
-       end
-end
diff --git a/OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/widget.xml b/OmaRFConfig/libs/AceGUI-3.0-SharedMediaWidgets/widget.xml
deleted file mode 100644 (file)
index 43c46a1..0000000
+++ /dev/null
@@ -1,9 +0,0 @@
-<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
-..\FrameXML\UI.xsd">
-       <Script file="prototypes.lua" />
-       <Script file="FontWidget.lua" />
-       <Script file="SoundWidget.lua" />
-       <Script file="StatusbarWidget.lua" />
-       <Script file="BorderWidget.lua" />
-       <Script file="BackgroundWidget.lua" />
-</Ui>
diff --git a/OmaRFConfig/libs/LibSharedMedia-3.0/LibSharedMedia-3.0.lua b/OmaRFConfig/libs/LibSharedMedia-3.0/LibSharedMedia-3.0.lua
deleted file mode 100644 (file)
index ce5ff14..0000000
+++ /dev/null
@@ -1,292 +0,0 @@
---[[
-Name: LibSharedMedia-3.0
-Revision: $Revision: 91 $
-Author: Elkano (elkano@gmx.de)
-Inspired By: SurfaceLib by Haste/Otravi (troeks@gmail.com)
-Website: http://www.wowace.com/projects/libsharedmedia-3-0/
-Description: Shared handling of media data (fonts, sounds, textures, ...) between addons.
-Dependencies: LibStub, CallbackHandler-1.0
-License: LGPL v2.1
-]]
-
-local MAJOR, MINOR = "LibSharedMedia-3.0", 6010002 -- 6.1.0 v2 / increase manually on changes
-local lib = LibStub:NewLibrary(MAJOR, MINOR)
-
-if not lib then return end
-
-local _G = getfenv(0)
-
-local pairs            = _G.pairs
-local type             = _G.type
-
-local band                     = _G.bit.band
-
-local table_insert     = _G.table.insert
-local table_sort       = _G.table.sort
-
-local locale = GetLocale()
-local locale_is_western
-local LOCALE_MASK = 0
-lib.LOCALE_BIT_koKR            = 1
-lib.LOCALE_BIT_ruRU            = 2
-lib.LOCALE_BIT_zhCN            = 4
-lib.LOCALE_BIT_zhTW            = 8
-lib.LOCALE_BIT_western = 128
-
-local CallbackHandler = LibStub:GetLibrary("CallbackHandler-1.0")
-
-lib.callbacks          = lib.callbacks                 or CallbackHandler:New(lib)
-
-lib.DefaultMedia       = lib.DefaultMedia              or {}
-lib.MediaList          = lib.MediaList                 or {}
-lib.MediaTable         = lib.MediaTable                or {}
-lib.MediaType          = lib.MediaType                 or {}
-lib.OverrideMedia      = lib.OverrideMedia             or {}
-
-local defaultMedia = lib.DefaultMedia
-local mediaList = lib.MediaList
-local mediaTable = lib.MediaTable
-local overrideMedia = lib.OverrideMedia
-
-
--- create mediatype constants
-lib.MediaType.BACKGROUND       = "background"                  -- background textures
-lib.MediaType.BORDER           = "border"                              -- border textures
-lib.MediaType.FONT                     = "font"                                -- fonts
-lib.MediaType.STATUSBAR                = "statusbar"                   -- statusbar textures
-lib.MediaType.SOUND                    = "sound"                               -- sound files
-
--- populate lib with default Blizzard data
--- BACKGROUND
-if not lib.MediaTable.background then lib.MediaTable.background = {} end
-lib.MediaTable.background["None"]                                                                      = [[]]
-lib.MediaTable.background["Blizzard Collections Background"]           = [[Interface\Collections\CollectionsBackgroundTile]]
-lib.MediaTable.background["Blizzard Dialog Background"]                                = [[Interface\DialogFrame\UI-DialogBox-Background]]
-lib.MediaTable.background["Blizzard Dialog Background Dark"]           = [[Interface\DialogFrame\UI-DialogBox-Background-Dark]]
-lib.MediaTable.background["Blizzard Dialog Background Gold"]           = [[Interface\DialogFrame\UI-DialogBox-Gold-Background]]
-lib.MediaTable.background["Blizzard Garrison Background"]                      = [[Interface\Garrison\GarrisonUIBackground]]
-lib.MediaTable.background["Blizzard Garrison Background 2"]                    = [[Interface\Garrison\GarrisonUIBackground2]]
-lib.MediaTable.background["Blizzard Garrison Background 3"]                    = [[Interface\Garrison\GarrisonMissionUIInfoBoxBackgroundTile]]
-lib.MediaTable.background["Blizzard Low Health"]                                       = [[Interface\FullScreenTextures\LowHealth]]
-lib.MediaTable.background["Blizzard Marble"]                                           = [[Interface\FrameGeneral\UI-Background-Marble]]
-lib.MediaTable.background["Blizzard Out of Control"]                           = [[Interface\FullScreenTextures\OutOfControl]]
-lib.MediaTable.background["Blizzard Parchment"]                                                = [[Interface\AchievementFrame\UI-Achievement-Parchment-Horizontal]]
-lib.MediaTable.background["Blizzard Parchment 2"]                                      = [[Interface\AchievementFrame\UI-GuildAchievement-Parchment-Horizontal]]
-lib.MediaTable.background["Blizzard Rock"]                                                     = [[Interface\FrameGeneral\UI-Background-Rock]]
-lib.MediaTable.background["Blizzard Tabard Background"]                                = [[Interface\TabardFrame\TabardFrameBackground]]
-lib.MediaTable.background["Blizzard Tooltip"]                                          = [[Interface\Tooltips\UI-Tooltip-Background]]
-lib.MediaTable.background["Solid"]                                                                     = [[Interface\Buttons\WHITE8X8]]
-lib.DefaultMedia.background = "None"
-
--- BORDER
-if not lib.MediaTable.border then lib.MediaTable.border = {} end
-lib.MediaTable.border["None"]                                                          = [[]]
-lib.MediaTable.border["Blizzard Achievement Wood"]                     = [[Interface\AchievementFrame\UI-Achievement-WoodBorder]]
-lib.MediaTable.border["Blizzard Chat Bubble"]                          = [[Interface\Tooltips\ChatBubble-Backdrop]]
-lib.MediaTable.border["Blizzard Dialog"]                                       = [[Interface\DialogFrame\UI-DialogBox-Border]]
-lib.MediaTable.border["Blizzard Dialog Gold"]                          = [[Interface\DialogFrame\UI-DialogBox-Gold-Border]]
-lib.MediaTable.border["Blizzard Party"]                                                = [[Interface\CHARACTERFRAME\UI-Party-Border]]
-lib.MediaTable.border["Blizzard Tooltip"]                                      = [[Interface\Tooltips\UI-Tooltip-Border]]
-lib.DefaultMedia.border = "None"
-
--- FONT
-if not lib.MediaTable.font then lib.MediaTable.font = {} end
-local SML_MT_font = lib.MediaTable.font
---[[
-All font files are currently in all clients, the following table depicts which font supports which charset as of 5.0.4
-Fonts were checked using langcover.pl from DejaVu fonts (http://sourceforge.net/projects/dejavu/) and FontForge (http://fontforge.org/)
-latin means check for: de, en, es, fr, it, pt
-
-file                           name                                                    latin   koKR    ruRU    zhCN    zhTW
-2002.ttf                       2002                                                    X               X               X               -               -
-2002B.ttf                      2002 Bold                                               X               X               X               -               -
-ARHei.ttf                      AR CrystalzcuheiGBK Demibold    X               -               X               X               X
-ARIALN.TTF                     Arial Narrow                                    X               -               X               -               -
-ARKai_C.ttf                    AR ZhongkaiGBK Medium (Combat)  X               -               X               X               X
-ARKai_T.ttf                    AR ZhongkaiGBK Medium                   X               -               X               X               X
-bHEI00M.ttf                    AR Heiti2 Medium B5                             -               -               -               -               X
-bHEI01B.ttf                    AR Heiti2 Bold B5                               -               -               -               -               X
-bKAI00M.ttf                    AR Kaiti Medium B5                              -               -               -               -               X
-bLEI00D.ttf                    AR Leisu Demi B5                                -               -               -               -               X
-FRIZQT__.TTF           Friz Quadrata TT                                X               -               -               -               -
-FRIZQT___CYR.TTF       FrizQuadrataCTT                                 x               -               X               -               -
-K_Damage.TTF           YDIWingsM                                               -               X               X               -               -
-K_Pagetext.TTF         MoK                                                             X               X               X               -               -
-MORPHEUS.TTF           Morpheus                                                X               -               -               -               -
-MORPHEUS_CYR.TTF       Morpheus                                                X               -               X               -               -
-NIM_____.ttf           Nimrod MT                                               X               -               X               -               -
-SKURRI.TTF                     Skurri                                                  X               -               -               -               -
-SKURRI_CYR.TTF         Skurri                                                  X               -               X               -               -
-
-WARNING: Although FRIZQT___CYR is available on western clients, it doesn't support special European characters e.g. é, ï, ö
-Due to this, we cannot use it as a replacement for FRIZQT__.TTF
-]]
-
-if locale == "koKR" then
-       LOCALE_MASK = lib.LOCALE_BIT_koKR
---
-       SML_MT_font["굵은 글꼴"]            = [[Fonts\2002B.TTF]]
-       SML_MT_font["기본 글꼴"]            = [[Fonts\2002.TTF]]
-       SML_MT_font["데미지 글꼴"]         = [[Fonts\K_Damage.TTF]]
-       SML_MT_font["퀘스트 글꼴"]         = [[Fonts\K_Pagetext.TTF]]
---
-       lib.DefaultMedia["font"] = "기본 글꼴" -- someone from koKR please adjust if needed
---
-elseif locale == "zhCN" then
-       LOCALE_MASK = lib.LOCALE_BIT_zhCN
---
-       SML_MT_font["伤害数字"]             = [[Fonts\ARKai_C.ttf]]
-       SML_MT_font["默认"]                   = [[Fonts\ARKai_T.ttf]]
-       SML_MT_font["聊天"]                   = [[Fonts\ARHei.ttf]]
---
-       lib.DefaultMedia["font"] = "默认" -- someone from zhCN please adjust if needed
---
-elseif locale == "zhTW" then
-       LOCALE_MASK = lib.LOCALE_BIT_zhTW
---
-       SML_MT_font["提示訊息"]             = [[Fonts\bHEI00M.ttf]]
-       SML_MT_font["聊天"]                   = [[Fonts\bHEI01B.ttf]]
-       SML_MT_font["傷害數字"]             = [[Fonts\bKAI00M.ttf]]
-       SML_MT_font["預設"]                   = [[Fonts\bLEI00D.ttf]]
---
-       lib.DefaultMedia["font"] = "預設" -- someone from zhTW please adjust if needed
-
-elseif locale == "ruRU" then
-       LOCALE_MASK = lib.LOCALE_BIT_ruRU
---
-       SML_MT_font["2002"]                                                             = [[Fonts\2002.TTF]]
-       SML_MT_font["2002 Bold"]                                                = [[Fonts\2002B.TTF]]
-       SML_MT_font["AR CrystalzcuheiGBK Demibold"]             = [[Fonts\ARHei.TTF]]
-       SML_MT_font["AR ZhongkaiGBK Medium (Combat)"]   = [[Fonts\ARKai_C.TTF]]
-       SML_MT_font["AR ZhongkaiGBK Medium"]                    = [[Fonts\ARKai_T.TTF]]
-       SML_MT_font["Arial Narrow"]                                             = [[Fonts\ARIALN.TTF]]
-       SML_MT_font["Friz Quadrata TT"]                                 = [[Fonts\FRIZQT___CYR.TTF]]
-       SML_MT_font["MoK"]                                                              = [[Fonts\K_Pagetext.TTF]]
-       SML_MT_font["Morpheus"]                                                 = [[Fonts\MORPHEUS_CYR.TTF]]
-       SML_MT_font["Nimrod MT"]                                                = [[Fonts\NIM_____.ttf]]
-       SML_MT_font["Skurri"]                                                   = [[Fonts\SKURRI_CYR.TTF]]
---
-       lib.DefaultMedia.font = "Friz Quadrata TT"
---
-else
-       LOCALE_MASK = lib.LOCALE_BIT_western
-       locale_is_western = true
---
-       SML_MT_font["2002"]                                                             = [[Fonts\2002.TTF]]
-       SML_MT_font["2002 Bold"]                                                = [[Fonts\2002B.TTF]]
-       SML_MT_font["AR CrystalzcuheiGBK Demibold"]             = [[Fonts\ARHei.TTF]]
-       SML_MT_font["AR ZhongkaiGBK Medium (Combat)"]   = [[Fonts\ARKai_C.TTF]]
-       SML_MT_font["AR ZhongkaiGBK Medium"]                    = [[Fonts\ARKai_T.TTF]]
-       SML_MT_font["Arial Narrow"]                                             = [[Fonts\ARIALN.TTF]]
-       SML_MT_font["Friz Quadrata TT"]                                 = [[Fonts\FRIZQT__.TTF]]
-       SML_MT_font["MoK"]                                                              = [[Fonts\K_Pagetext.TTF]]
-       SML_MT_font["Morpheus"]                                                 = [[Fonts\MORPHEUS_CYR.TTF]]
-       SML_MT_font["Nimrod MT"]                                                = [[Fonts\NIM_____.ttf]]
-       SML_MT_font["Skurri"]                                                   = [[Fonts\SKURRI_CYR.TTF]]
---
-       lib.DefaultMedia.font = "Friz Quadrata TT"
---
-end
-
--- STATUSBAR
-if not lib.MediaTable.statusbar then lib.MediaTable.statusbar = {} end
-lib.MediaTable.statusbar["Blizzard"]                                           = [[Interface\TargetingFrame\UI-StatusBar]]
-lib.MediaTable.statusbar["Blizzard Character Skills Bar"]      = [[Interface\PaperDollInfoFrame\UI-Character-Skills-Bar]]
-lib.MediaTable.statusbar["Blizzard Raid Bar"]                          = [[Interface\RaidFrame\Raid-Bar-Hp-Fill]]
-lib.DefaultMedia.statusbar = "Blizzard"
-
--- SOUND
-if not lib.MediaTable.sound then lib.MediaTable.sound = {} end
-lib.MediaTable.sound["None"]                                                           = [[Interface\Quiet.ogg]]       -- Relies on the fact that PlaySound[File] doesn't error on non-existing input.
-lib.DefaultMedia.sound = "None"
-
-local function rebuildMediaList(mediatype)
-       local mtable = mediaTable[mediatype]
-       if not mtable then return end
-       if not mediaList[mediatype] then mediaList[mediatype] = {} end
-       local mlist = mediaList[mediatype]
-       -- list can only get larger, so simply overwrite it
-       local i = 0
-       for k in pairs(mtable) do
-               i = i + 1
-               mlist[i] = k
-       end
-       table_sort(mlist)
-end
-
-function lib:Register(mediatype, key, data, langmask)
-       if type(mediatype) ~= "string" then
-               error(MAJOR..":Register(mediatype, key, data, langmask) - mediatype must be string, got "..type(mediatype))
-       end
-       if type(key) ~= "string" then
-               error(MAJOR..":Register(mediatype, key, data, langmask) - key must be string, got "..type(key))
-       end
-       mediatype = mediatype:lower()
-       if mediatype == lib.MediaType.FONT and ((langmask and band(langmask, LOCALE_MASK) == 0) or not (langmask or locale_is_western)) then return false end
-       if mediatype == lib.MediaType.SOUND and type(data) == "string" then
-               local path = data:lower()
-               -- Only ogg and mp3 are valid sounds.
-               if not path:find(".ogg", nil, true) and not path:find(".mp3", nil, true) then
-                       return false
-               end
-       end
-       if not mediaTable[mediatype] then mediaTable[mediatype] = {} end
-       local mtable = mediaTable[mediatype]
-       if mtable[key] then return false end
-       
-       mtable[key] = data
-       rebuildMediaList(mediatype)
-       self.callbacks:Fire("LibSharedMedia_Registered", mediatype, key)
-       return true
-end
-
-function lib:Fetch(mediatype, key, noDefault)
-       local mtt = mediaTable[mediatype]
-       local overridekey = overrideMedia[mediatype]
-       local result = mtt and ((overridekey and mtt[overridekey] or mtt[key]) or (not noDefault and defaultMedia[mediatype] and mtt[defaultMedia[mediatype]])) or nil
-       return result ~= "" and result or nil
-end
-
-function lib:IsValid(mediatype, key)
-       return mediaTable[mediatype] and (not key or mediaTable[mediatype][key]) and true or false
-end
-
-function lib:HashTable(mediatype)
-       return mediaTable[mediatype]
-end
-
-function lib:List(mediatype)
-       if not mediaTable[mediatype] then
-               return nil
-       end
-       if not mediaList[mediatype] then
-               rebuildMediaList(mediatype)
-       end
-       return mediaList[mediatype]
-end
-
-function lib:GetGlobal(mediatype)
-       return overrideMedia[mediatype]
-end
-
-function lib:SetGlobal(mediatype, key)
-       if not mediaTable[mediatype] then
-               return false
-       end
-       overrideMedia[mediatype] = (key and mediaTable[mediatype][key]) and key or nil
-       self.callbacks:Fire("LibSharedMedia_SetGlobal", mediatype, overrideMedia[mediatype])
-       return true
-end
-
-function lib:GetDefault(mediatype)
-       return defaultMedia[mediatype]
-end
-
-function lib:SetDefault(mediatype, key)
-       if mediaTable[mediatype] and mediaTable[mediatype][key] and not defaultMedia[mediatype] then
-               defaultMedia[mediatype] = key
-               return true
-       else
-               return false
-       end
-end
diff --git a/OmaRFConfig/libs/LibSharedMedia-3.0/lib.xml b/OmaRFConfig/libs/LibSharedMedia-3.0/lib.xml
deleted file mode 100644 (file)
index 7f2fd53..0000000
+++ /dev/null
@@ -1,4 +0,0 @@
-<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
-..\FrameXML\UI.xsd">
-       <Script file="LibSharedMedia-3.0.lua" />
-</Ui>