local settings = {
{
unit = "player",
- auras = {"Innervate", "Gift of the Titans"},
+ auras = {"Innervate", "Gift of the Titans", "Power Infusion"},
auraFilter = "HELPFUL",
x = 570,
y = 440,
"Crackling Lightning", "Storm's Wail", "Death's Door", "Deathly Withering",
"Chilling Touch", "Volatile Charge", "Liquid Gold", "Drained Soul", "Evoke Anguish",
"Ancient Curse", "Corrosion", "Debilitating Spit", "Tasty Morsel", "Encroaching Shadows",
- "Corrupted Existence", "Madness Bomb"
+ "Corrupted Existence", "Madness Bomb", "Crimson Chorus", "Essence Sap", "Bloodlight",
+ "Arcane Vulnerability"
},
auraFilter = "HARMFUL",
x = 660,
{
unit = "player",
auras = {
- "Adaptive Membrane"
+ "Adaptive Membrane", "Gluttonous Miasma"
},
auraFilter = "HARMFUL",
x = 660,
frame.icon:SetPoint("BOTTOMRIGHT", frame.base, "BOTTOMRIGHT", -1, 1);
frame.icon:SetTexCoord(0.07, 0.93, 0.07, 0.93);
frame.stack = frame:CreateFontString(nil, "OVERLAY", "NumberFontNormalLarge");
+ frame.stack:SetFont(STANDARD_TEXT_FONT, 26, "OUTLINE");
frame.stack:SetPoint("TOPLEFT");
frame.stack:Hide();
frame.cd = CreateFrame("Cooldown", name.."CD", frame, "CooldownFrameTemplate");
[53563] = {1, "buff2"}, -- Beacon of Light
[156910] = {1, "buff2"}, -- Beacon of Faith
[200025] = {1, "buff2"}, -- Beacon of Virtue
+ [974] = {1, "buff2"}, -- Earth Shield
-- Tank defensives
[6940] = {1, "tankcd"}, -- Blessing of Sacrifice
[33206] = {1, "tankcd"}, -- Pain Suppression
[316065] = {1, "alert"}, -- Corrupted Existence (Ra-den)
[313364] = {1, "heal"}, -- Mental Decay (Carapace of N'zoth)
[307044] = {4, "stacks"}, -- Nightmare Antibody (Carapace of N'zoth)
+ -- SL M+
+ [323347] = {1, "stacks"}, -- Clinging Darkness (Necrotic Wake)
+ [338357] = {2, "stacks"}, -- Tenderize (Necrotic Wake)
+ [321038] = {1, "stacks"}, -- Wrack Soul (Sanguine Depths)
+ [331415] = {1, "stacks"}, -- Wicked Gash (Sanguine Depths)
+ [328737] = {1, "stacks"}, -- Fragment of Radiance (Sanguine Depths)
+ [326632] = {5, "stacks"}, -- Stony Veins (Halls of Atonement)
+ [344993] = {5, "stacks"}, -- Jagged Swipe (Halls of Atonement)
+ [323692] = {1, "stacks"}, -- Arcane Vulnerability (De Other Side)
+ [317661] = {1, "stacks"}, -- Insidious Venom (Spires of Ascension)
+ [327814] = {1, "heal"}, -- Wicked Gash (Gauntlet) (Sanguine Depths)
+ [323687] = {1, "heal"}, -- Arcane Lightning (De Other Side)
+ [324154] = {1, "heal"}, -- Dark Stride (Spires of Ascension)
+ -- Castle Nathria
+ [346301] = {1, "stacks"}, -- Bloodlight (Shriekwing)
+ [328897] = {7, "alert"}, -- Exsanguinated (Shriekwing)
+ [335304] = {1, "heal"}, -- Sinseeker (Huntsman Altimor)
+ [334971] = {2, "stacks"}, -- Jagged Claws (Huntsman Altimor)
+ [325382] = {3, "stacks"}, -- Warped Desires (Lady Inerva Darkvein)
+ [332664] = {1, "heal"}, -- Anima Add (Lady Inerva Darkvein)
+ [340477] = {1, "heal"}, -- Anima Add (Lady Inerva Darkvein)
+ [339527] = {1, "heal"}, -- Anima Add (Lady Inerva Darkvein)
+ [342321] = {1, "heal"}, -- Anima Add (Lady Inerva Darkvein)
+ [342322] = {1, "heal"}, -- Anima Add (Lady Inerva Darkvein)
+ [324982] = {1, "heal"}, -- Shared Suffering (Lady Inerva Darkvein)
+ [324983] = {1, "heal"}, -- Shared Suffering (Lady Inerva Darkvein)
+ [340860] = {1, "heal", 14}, -- Withering Touch (Artificer Xy'mox)
+ [334771] = {1, "heal"}, -- Heart Hemorrhage (Stone Legion Generals)
+ [326699] = {1, "stacks"}, -- Burden of Sin (Sire Denathrius)
+ [329298] = {1, "alert"}, -- Gluttonous Miasma (Hungering Destroyer)
+ [334755] = {14, "heal"}, -- Essence Sap (Hungering Destroyer)
+ [343320] = {1, "alert"}, -- Curse of Caramain (Trash)
+ [333913] = {2, "stacks"}, -- Wicked Laceration (Stone Legion Generals)
};
local playerGuid = nil;
auraEvents.SPELL_AURA_APPLIED = function(frame, id, source, _, _, atype, amount)
if (amount == nil and watchedAuras[id][1] == 1) or (amount ~= nil and amount >= watchedAuras[id][1]) then
amount = amount or 1;
- if atype == "BUFF" and source == playerGuid then
+ if atype == "BUFF" and (source == playerGuid or watchedAuras[id][2] == "tankcd") then
frame[watchedAuras[id][2]][id] = amount;
elseif atype == "DEBUFF" then
frame[watchedAuras[id][2]][id] = amount;
+ if watchedAuras[id][3] ~= nil then
+ frame.stacks[id] = watchedAuras[id][3];
+ end
end
end
end
auraEvents.SPELL_AURA_REFRESH = auraEvents.SPELL_AURA_APPLIED;
auraEvents.SPELL_AURA_REMOVED = function(frame, id, source, _, _, atype, amount)
if amount == nil or amount == 0 then
- if atype == "BUFF" and source == playerGuid then
+ if atype == "BUFF" and (source == playerGuid or watchedAuras[id][2] == "tankcd") then
frame[watchedAuras[id][2]][id] = nil;
elseif atype == "DEBUFF" then
frame[watchedAuras[id][2]][id] = nil;
return auraEvents.SPELL_AURA_REMOVED(frame, id, source, nil, nil, nil, 0);
end
auraEvents.SPELL_AURA_BROKEN_SPELL = auraEvents.SPELL_AURA_BROKEN;
+auraEvents.SPELL_PERIODIC_DAMAGE = function(frame, id, source)
+ if watchedAuras[id][3] ~= nil then
+ if frame.stacks[id] ~= nil and frame.stacks[id] > 0 then
+ frame.stacks[id] = frame.stacks[id] - 1;
+ if frame.stacks[id] == 0 then
+ frame.stacks[id] = nil;
+ end
+ elseif frame.stacks[id] ~= nil then
+ frame.stacks[id] = nil;
+ end
+ end
+end
local counter = 0;
local function clog(ts, event, _, source, _, _, _, dest, _, _, _, spellid, ...)