1 --[[-----------------------------------------------------------------------------
3 Graphical Slider, like, for Range values.
4 -------------------------------------------------------------------------------]]
5 local Type, Version = "Slider", 20
6 local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
7 if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
10 local min, max, floor = math.min, math.max, math.floor
11 local tonumber, pairs = tonumber, pairs
14 local PlaySound = PlaySound
15 local CreateFrame, UIParent = CreateFrame, UIParent
17 -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
18 -- List them here for Mikk's FindGlobals script
19 -- GLOBALS: GameFontHighlightSmall
21 --[[-----------------------------------------------------------------------------
23 -------------------------------------------------------------------------------]]
24 local function UpdateText(self)
25 local value = self.value or 0
26 if self.ispercent then
27 self.editbox:SetText(("%s%%"):format(floor(value * 1000 + 0.5) / 10))
29 self.editbox:SetText(floor(value * 100 + 0.5) / 100)
33 local function UpdateLabels(self)
34 local min, max = (self.min or 0), (self.max or 100)
35 if self.ispercent then
36 self.lowtext:SetFormattedText("%s%%", (min * 100))
37 self.hightext:SetFormattedText("%s%%", (max * 100))
39 self.lowtext:SetText(min)
40 self.hightext:SetText(max)
44 --[[-----------------------------------------------------------------------------
46 -------------------------------------------------------------------------------]]
47 local function Control_OnEnter(frame)
48 frame.obj:Fire("OnEnter")
51 local function Control_OnLeave(frame)
52 frame.obj:Fire("OnLeave")
55 local function Frame_OnMouseDown(frame)
56 frame.obj.slider:EnableMouseWheel(true)
60 local function Slider_OnValueChanged(frame)
61 local self = frame.obj
62 if not frame.setup then
63 local newvalue = frame:GetValue()
64 if newvalue ~= self.value and not self.disabled then
66 self:Fire("OnValueChanged", newvalue)
74 local function Slider_OnMouseUp(frame)
75 local self = frame.obj
76 self:Fire("OnMouseUp", self.value)
79 local function Slider_OnMouseWheel(frame, v)
80 local self = frame.obj
81 if not self.disabled then
82 local value = self.value
84 value = min(value + (self.step or 1), self.max)
86 value = max(value - (self.step or 1), self.min)
88 self.slider:SetValue(value)
92 local function EditBox_OnEscapePressed(frame)
96 local function EditBox_OnEnterPressed(frame)
97 local self = frame.obj
98 local value = frame:GetText()
99 if self.ispercent then
100 value = value:gsub('%%', '')
101 value = tonumber(value) / 100
103 value = tonumber(value)
107 PlaySound("igMainMenuOptionCheckBoxOn")
108 self.slider:SetValue(value)
109 self:Fire("OnMouseUp", value)
113 local function EditBox_OnEnter(frame)
114 frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
117 local function EditBox_OnLeave(frame)
118 frame:SetBackdropBorderColor(0.3, 0.3, 0.3, 0.8)
121 --[[-----------------------------------------------------------------------------
123 -------------------------------------------------------------------------------]]
125 ["OnAcquire"] = function(self)
128 self:SetDisabled(false)
129 self:SetIsPercent(nil)
130 self:SetSliderValues(0,100,1)
132 self.slider:EnableMouseWheel(false)
135 -- ["OnRelease"] = nil,
137 ["SetDisabled"] = function(self, disabled)
138 self.disabled = disabled
140 self.slider:EnableMouse(false)
141 self.label:SetTextColor(.5, .5, .5)
142 self.hightext:SetTextColor(.5, .5, .5)
143 self.lowtext:SetTextColor(.5, .5, .5)
144 --self.valuetext:SetTextColor(.5, .5, .5)
145 self.editbox:SetTextColor(.5, .5, .5)
146 self.editbox:EnableMouse(false)
147 self.editbox:ClearFocus()
149 self.slider:EnableMouse(true)
150 self.label:SetTextColor(1, .82, 0)
151 self.hightext:SetTextColor(1, 1, 1)
152 self.lowtext:SetTextColor(1, 1, 1)
153 --self.valuetext:SetTextColor(1, 1, 1)
154 self.editbox:SetTextColor(1, 1, 1)
155 self.editbox:EnableMouse(true)
159 ["SetValue"] = function(self, value)
160 self.slider.setup = true
161 self.slider:SetValue(value)
164 self.slider.setup = nil
167 ["GetValue"] = function(self)
171 ["SetLabel"] = function(self, text)
172 self.label:SetText(text)
175 ["SetSliderValues"] = function(self, min, max, step)
176 local frame = self.slider
181 frame:SetMinMaxValues(min or 0,max or 100)
183 frame:SetValueStep(step or 1)
185 frame:SetValue(self.value)
190 ["SetIsPercent"] = function(self, value)
191 self.ispercent = value
197 --[[-----------------------------------------------------------------------------
199 -------------------------------------------------------------------------------]]
200 local SliderBackdrop = {
201 bgFile = "Interface\\Buttons\\UI-SliderBar-Background",
202 edgeFile = "Interface\\Buttons\\UI-SliderBar-Border",
203 tile = true, tileSize = 8, edgeSize = 8,
204 insets = { left = 3, right = 3, top = 6, bottom = 6 }
207 local ManualBackdrop = {
208 bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
209 edgeFile = "Interface\\ChatFrame\\ChatFrameBackground",
210 tile = true, edgeSize = 1, tileSize = 5,
213 local function Constructor()
214 local frame = CreateFrame("Frame", nil, UIParent)
216 frame:EnableMouse(true)
217 frame:SetScript("OnMouseDown", Frame_OnMouseDown)
219 local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
220 label:SetPoint("TOPLEFT")
221 label:SetPoint("TOPRIGHT")
222 label:SetJustifyH("CENTER")
225 local slider = CreateFrame("Slider", nil, frame)
226 slider:SetOrientation("HORIZONTAL")
228 slider:SetHitRectInsets(0, 0, -10, 0)
229 slider:SetBackdrop(SliderBackdrop)
230 slider:SetThumbTexture("Interface\\Buttons\\UI-SliderBar-Button-Horizontal")
231 slider:SetPoint("TOP", label, "BOTTOM")
232 slider:SetPoint("LEFT", 3, 0)
233 slider:SetPoint("RIGHT", -3, 0)
235 slider:SetScript("OnValueChanged",Slider_OnValueChanged)
236 slider:SetScript("OnEnter", Control_OnEnter)
237 slider:SetScript("OnLeave", Control_OnLeave)
238 slider:SetScript("OnMouseUp", Slider_OnMouseUp)
239 slider:SetScript("OnMouseWheel", Slider_OnMouseWheel)
241 local lowtext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
242 lowtext:SetPoint("TOPLEFT", slider, "BOTTOMLEFT", 2, 3)
244 local hightext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
245 hightext:SetPoint("TOPRIGHT", slider, "BOTTOMRIGHT", -2, 3)
247 local editbox = CreateFrame("EditBox", nil, frame)
248 editbox:SetAutoFocus(false)
249 editbox:SetFontObject(GameFontHighlightSmall)
250 editbox:SetPoint("TOP", slider, "BOTTOM")
251 editbox:SetHeight(14)
253 editbox:SetJustifyH("CENTER")
254 editbox:EnableMouse(true)
255 editbox:SetBackdrop(ManualBackdrop)
256 editbox:SetBackdropColor(0, 0, 0, 0.5)
257 editbox:SetBackdropBorderColor(0.3, 0.3, 0.30, 0.80)
258 editbox:SetScript("OnEnter", EditBox_OnEnter)
259 editbox:SetScript("OnLeave", EditBox_OnLeave)
260 editbox:SetScript("OnEnterPressed", EditBox_OnEnterPressed)
261 editbox:SetScript("OnEscapePressed", EditBox_OnEscapePressed)
273 for method, func in pairs(methods) do
274 widget[method] = func
276 slider.obj, editbox.obj = widget, widget
278 return AceGUI:RegisterAsWidget(widget)
281 AceGUI:RegisterWidgetType(Type,Constructor,Version)