local f = OmaRF.frames;
+local majorFrames = OmaRF.majorFrames;
local positions = OmaRF.positions;
local pad = 2;
local paddings = {
BOTTOMLEFT = {pad, pad},
BOTTOMRIGHT = {-pad, pad}
};
-local watchedAuras; -- all watched auras
+local watchedAuras;
+local majorAuras;
local auraFilters = {"HELPFUL", "HARMFUL"};
local DEFAULT_ICON = "Interface\\AddOns\\OmaRF\\images\\rhomb";
local _;
local CompactRaidFrameContainer_ApplyToFrames = CompactRaidFrameContainer_ApplyToFrames;
local format = string.format;
local unpack = unpack;
-
--- list of important auras TODO try to use spellIDs
-local centerAuras = {
- "Power Word: Shield"
-};
+local floor = floor;
+local ceil = ceil;
local function configureIndicators(frame, name)
local frameName = name or frame:GetName();
ind.icon:SetHeight(config[pos]["iconSize"]);
ind.icon:SetTexture(DEFAULT_ICON);
ind.icon:SetVertexColor(unpack(config[pos]["iconColor"]));
- if config[pos]["showIcon"] then
- ind.icon:Show();
- else
- ind.icon:Hide();
+ end
+
+ config = OmaRF.db.profile.majorAuras;
+ for i, ind in ipairs(majorFrames[frameName]) do
+ if i == 1 then
+ ind.icon:ClearAllPoints();
+ ind.icon:SetPoint("CENTER", frame, "CENTER", -config.iconSize, 0);
end
+ ind.icon:SetWidth(config.iconSize);
+ ind.icon:SetHeight(config.iconSize);
+ ind.expire:SetFont(STANDARD_TEXT_FONT, config["textSize"], "OUTLINE");
+ ind.stack:SetFont(STANDARD_TEXT_FONT, config["textSize"], "OUTLINE");
end
end
f[name][pos].icon = frame:CreateTexture(nil, "OVERLAY");
f[name][pos].icon:SetPoint(pos, frame, pos, paddings[pos][1], paddings[pos][2]);
end
+
+ local config = OmaRF.db.profile.majorAuras;
+ majorFrames[name] = {};
+ for i = 1, config.max do
+ majorFrames[name][i] = {};
+ majorFrames[name][i].icon = frame:CreateTexture(nil, "OVERLAY");
+ if i > 1 then
+ majorFrames[name][i].icon:SetPoint("TOPLEFT", majorFrames[name][i-1].icon, "TOPRIGHT");
+ end
+ majorFrames[name][i].expire = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall");
+ majorFrames[name][i].expire:SetPoint("BOTTOMRIGHT", majorFrames[name][i].icon, "BOTTOMRIGHT");
+ majorFrames[name][i].stack = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall");
+ majorFrames[name][i].stack:SetPoint("TOPLEFT", majorFrames[name][i].icon, "TOPLEFT");
+ end
+
configureIndicators(frame, name);
end
+local function remaining(expires, current)
+ local remain = expires - current;
+ if remain > 60 then
+ return format("%dm", ceil(remain/60));
+ end
+ return floor(remain+0.5);
+end
+
-- Check the indicators on a frame and update the times on them
local function updateIndicators(frame)
local frameName = frame:GetName();
if not f[frameName] then setupCompactUnitFrame(frame, frameName) end
-- Reset current
for _, ind in pairs(f[frameName]) do
- ind.text:SetText("");
- ind.icon:SetTexture("");
+ ind.text:Hide();
+ ind.icon:Hide();
+ end
+ for _, ind in ipairs(majorFrames[frameName]) do
+ ind.icon:Hide();
+ ind.expire:Hide();
+ ind.stack:Hide();
end
-- Hide if unit is dead/disconnected
if (not UnitIsConnected(unit)) or UnitIsDeadOrGhost(frame.displayedUnit) then
local name, icon, count, debuff, expires, caster, id;
local current = GetTime();
+ local majorI = 1;
+ local majorMax = OmaRF.db.profile.majorAuras["max"];
for _, filter in ipairs(auraFilters) do
local i = 1;
while true do
else
ind.icon:SetTexture(icon);
end
+ ind.icon:Show()
end
if config.showText then
-- show text
- local text;
- local remaining = expires - current;
- if remaining > 60 then
- text = format("%dm", ceil(remaining/60));
- else
- text = format("%d", floor(remaining+0.5));
- end
- if count > 1 and config.stack then
- if text then
- text = count.."-"..text;
- else
- text = count;
- end
- end
-
- ind.text:SetText(text);
+ ind.text:SetText(remaining(expires, current));
+ ind.text:Show();
end
end
end
+
+ if majorI <= majorMax and (majorAuras[id] or majorAuras[name]) then
+ local ind = majorFrames[frameName][majorI];
+ ind.icon:SetTexture(icon);
+ ind.icon:Show();
+ ind.expire:SetText(remaining(expires, current));
+ ind.expire:Show();
+ if count > 1 then
+ ind.stack:SetText(count);
+ ind.stack:Show();
+ end
+ majorI = majorI + 1;
+ end
i = i + 1;
end
end
self:OnDisable(); -- clear everything
if self.db.profile.enabled then
CompactRaidFrameContainer_ApplyToFrames(CompactRaidFrameContainer, "normal", configureIndicators);
- -- Format aura strings
watchedAuras = {};
for _, pos in ipairs(positions) do
for _, aura in ipairs(self.db.profile.indicators[pos]["auras"]) do
watchedAuras[aura] = pos; -- TODO single aura only in one position
end
end
+ majorAuras = {};
+ for _, aura in ipairs(self.db.profile.majorAuras["auras"]) do
+ majorAuras[aura] = true;
+ end
- if next(watchedAuras) ~= nil then
+ if next(watchedAuras) ~= nil or next(majorAuras) ~= nil then
self.running = true;
C_TimerAfter(0.15, self.UpdateAllIndicators);
end